History - net.minecraft.client.network.message.MessageHandler

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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Constructors

Methods

boolean (MessageType$Parameters, Text, Instant): lambda$handleDisguisedChatMessage$3, method_45745, method_45745

boolean (MessageType$Parameters, Text, Instant): lambda$handleDisguisedChatMessage$0, method_45745, method_45745

boolean (MessageSignatureData, UUID, MessageType$Parameters): lambda$handleChatMessageError$2, method_53489, method_53489

boolean (MessageSignatureData, UUID, MessageType$Parameters): lambda$handleChatMessageError$0, method_53489, method_53489

boolean (MessageType$Parameters, SignedMessage, Text, com.mojang.authlib.GameProfile, boolean, Instant): lambda$handlePlayerChatMessage$1, method_45749, method_45749

boolean (MessageType$Parameters, SignedMessage, Text, com.mojang.authlib.GameProfile, boolean, Instant): lambda$handlePlayerChatMessage$0, method_45749, method_45749

void (Text): handleOverlay, method_1_2290, onOverlayMessage

1.21.11_unobfuscated

Names

net.minecraft.client.multiplayer.chat.ChatListener

net.minecraft.class_7594

net.minecraft.client.network.message.MessageHandler

Fields

Text: CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT

MinecraftClient: minecraft, field_39779, client

Deque<MessageHandler$ProcessableMessage>: delayedMessageQueue, field_39796, delayedMessages

long: messageDelay, field_39797, chatDelay

long: previousMessageTime, field_39798, lastProcessTime

Constructors

(MinecraftClient)

Methods

void (): tick, method_44765, processDelayedMessages

void (double): setMessageDelay, method_44766, setChatDelay

void (): acceptNextDelayedMessage, method_44769, process

long (): queueSize, method_44944, getUnprocessedMessageCount

void (): flushQueue, method_44945, processAll

boolean (MessageSignatureData): removeFromDelayedMessageQueue, method_44819, removeDelayedMessage

boolean (): willDelayMessages, method_44775, shouldDelay

void (MessageSignatureData, BooleanSupplier): handleMessage, method_44818, process

void (SignedMessage, com.mojang.authlib.GameProfile, MessageType$Parameters): handlePlayerChatMessage, method_45748, onChatMessage

void (UUID, MessageSignatureData, MessageType$Parameters): handleChatMessageError, method_53488, onUnverifiedMessage

void (Text, MessageType$Parameters): handleDisguisedChatMessage, method_45746, onProfilelessMessage

boolean (MessageType$Parameters, SignedMessage, Text, com.mojang.authlib.GameProfile, boolean, Instant): showMessageToPlayer, method_44943, processChatMessageInternal

void (MessageType$Parameters, Text): narrateChatMessage, method_44772, narrate

MessageTrustStatus (SignedMessage, Text, Instant): evaluateTrustLevel, method_44732, getStatus

void (SignedMessage, com.mojang.authlib.GameProfile, MessageTrustStatus): logPlayerMessage, method_44737, addToChatLog

void (Text, Instant): logSystemMessage, method_44735, addToChatLog

void (Text, boolean): handleSystemMessage, method_44736, onGameMessage

UUID (Text): guessChatUUID, method_44734, extractSender

boolean (UUID): isSenderLocalPlayer, method_44738, isAlwaysTrusted

boolean (MessageType$Parameters, Text, Instant): lambda$handleDisguisedChatMessage$3, method_45745, method_45745

boolean (MessageSignatureData, UUID, MessageType$Parameters): lambda$handleChatMessageError$2, method_53489, method_53489

boolean (MessageType$Parameters, SignedMessage, Text, com.mojang.authlib.GameProfile, boolean, Instant): lambda$handlePlayerChatMessage$1, method_45749, method_45749

boolean (MessageSignatureData, MessageHandler$ProcessableMessage): lambda$removeFromDelayedMessageQueue$0, method_45747, method_45747