History - net.minecraft.client.network.message.MessageHandler
26.3-snapshot-3
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26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
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boolean (MessageType$Parameters, Text, Instant): lambda$handleDisguisedChatMessage$3, method_45745, method_45745
boolean (MessageType$Parameters, Text, Instant): lambda$handleDisguisedChatMessage$0, method_45745, method_45745
boolean (MessageSignatureData, UUID, MessageType$Parameters): lambda$handleChatMessageError$2, method_53489, method_53489
boolean (MessageSignatureData, UUID, MessageType$Parameters): lambda$handleChatMessageError$0, method_53489, method_53489
boolean (MessageType$Parameters, SignedMessage, Text, com.mojang.authlib.GameProfile, boolean, Instant): lambda$handlePlayerChatMessage$1, method_45749, method_45749
boolean (MessageType$Parameters, SignedMessage, Text, com.mojang.authlib.GameProfile, boolean, Instant): lambda$handlePlayerChatMessage$0, method_45749, method_45749
void (Text): handleOverlay, method_1_2290, onOverlayMessage
1.21.11_unobfuscated
Names
net.minecraft.client.multiplayer.chat.ChatListener
net.minecraft.class_7594
net.minecraft.client.network.message.MessageHandler
Fields
Text: CHAT_VALIDATION_ERROR, field_45950, VALIDATION_ERROR_TEXT
MinecraftClient: minecraft, field_39779, client
Deque<MessageHandler$ProcessableMessage>: delayedMessageQueue, field_39796, delayedMessages
long: messageDelay, field_39797, chatDelay
long: previousMessageTime, field_39798, lastProcessTime
Constructors
Methods
void (): tick, method_44765, processDelayedMessages
void (double): setMessageDelay, method_44766, setChatDelay
void (): acceptNextDelayedMessage, method_44769, process
long (): queueSize, method_44944, getUnprocessedMessageCount
void (): flushQueue, method_44945, processAll
boolean (MessageSignatureData): removeFromDelayedMessageQueue, method_44819, removeDelayedMessage
boolean (): willDelayMessages, method_44775, shouldDelay
void (MessageSignatureData, BooleanSupplier): handleMessage, method_44818, process
void (SignedMessage, com.mojang.authlib.GameProfile, MessageType$Parameters): handlePlayerChatMessage, method_45748, onChatMessage
void (UUID, MessageSignatureData, MessageType$Parameters): handleChatMessageError, method_53488, onUnverifiedMessage
void (Text, MessageType$Parameters): handleDisguisedChatMessage, method_45746, onProfilelessMessage
boolean (MessageType$Parameters, SignedMessage, Text, com.mojang.authlib.GameProfile, boolean, Instant): showMessageToPlayer, method_44943, processChatMessageInternal
void (MessageType$Parameters, Text): narrateChatMessage, method_44772, narrate
MessageTrustStatus (SignedMessage, Text, Instant): evaluateTrustLevel, method_44732, getStatus
void (SignedMessage, com.mojang.authlib.GameProfile, MessageTrustStatus): logPlayerMessage, method_44737, addToChatLog
void (Text, Instant): logSystemMessage, method_44735, addToChatLog
void (Text, boolean): handleSystemMessage, method_44736, onGameMessage
UUID (Text): guessChatUUID, method_44734, extractSender
boolean (UUID): isSenderLocalPlayer, method_44738, isAlwaysTrusted
boolean (MessageType$Parameters, Text, Instant): lambda$handleDisguisedChatMessage$3, method_45745, method_45745
boolean (MessageSignatureData, UUID, MessageType$Parameters): lambda$handleChatMessageError$2, method_53489, method_53489
boolean (MessageType$Parameters, SignedMessage, Text, com.mojang.authlib.GameProfile, boolean, Instant): lambda$handlePlayerChatMessage$1, method_45749, method_45749
boolean (MessageSignatureData, MessageHandler$ProcessableMessage): lambda$removeFromDelayedMessageQueue$0, method_45747, method_45747