History - net.minecraft.client.render.entity.model.WardenEntityModel

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

ModelData (ModelData): lambda$createPulsatingSpotsLayer$3, method_72869, method_72869

ModelData (ModelData): lambda$createPulsatingSpotsLayer$0, method_72869, method_72869

ModelData (ModelData): lambda$createBioluminescentLayer$2, method_72871, method_72871

ModelData (ModelData): lambda$createBioluminescentLayer$0, method_72871, method_72871

ModelData (ModelData): lambda$createHeartLayer$1, method_72873, method_72873

ModelData (ModelData): lambda$createHeartLayer$0, method_72873, method_72873

1.21.11_unobfuscated

Names

net.minecraft.client.model.monster.warden.WardenModel

net.minecraft.class_7280

net.minecraft.client.render.entity.model.WardenEntityModel

Fields

float: DEFAULT_ARM_X_Y, field_38324, field_38324

float: DEFAULT_ARM_Z, field_38325, field_38325

ModelPart: bone, field_38315, bone

ModelPart: body, field_38316, body

ModelPart: head, field_38317, head

ModelPart: rightTendril, field_38318, rightTendril

ModelPart: leftTendril, field_38319, leftTendril

ModelPart: leftLeg, field_38320, leftLeg

ModelPart: leftArm, field_38321, leftArm

ModelPart: leftRibcage, field_38449, leftRibcage

ModelPart: rightArm, field_38322, rightArm

ModelPart: rightLeg, field_38323, rightLeg

ModelPart: rightRibcage, field_38450, rightRibcage

Animation: attackAnimation, field_60912, attackingAnimation

Animation: sonicBoomAnimation, field_60913, chargingSonicBoomAnimation

Animation: diggingAnimation, field_60914, diggingAnimation

Animation: emergeAnimation, field_60915, emergingAnimation

Animation: roarAnimation, field_60916, roaringAnimation

Animation: sniffAnimation, field_60917, sniffingAnimation

Constructors

(ModelPart)

Methods

TexturedModelData (): createBodyLayer, method_42578, getTexturedModelData

TexturedModelData (): createTendrilsLayer, method_72870, getTendrilsTexturedModelData

TexturedModelData (): createHeartLayer, method_72872, getHeartTexturedModelData

TexturedModelData (): createBioluminescentLayer, method_72874, getBioluminescentTexturedModelData

TexturedModelData (): createPulsatingSpotsLayer, method_72876, getPulsatingSpotsTexturedModelData

void (WardenEntityRenderState): setupAnim, method_42580, setAngles

void (float, float): animateHeadLookTarget, method_42735, setHeadAngle

void (float): animateIdlePose, method_42734, setHeadAndBodyAngles

void (float, float): animateWalk, method_42737, setLimbAngles

void (): resetArmPoses, method_42742, setArmPivots

void (WardenEntityRenderState, float): animateTendrils, method_42736, setTendrilPitches

void (Object): setupAnim, method_2819, setAngles

ModelData (ModelData): lambda$createPulsatingSpotsLayer$3, method_72869, method_72869

ModelData (ModelData): lambda$createBioluminescentLayer$2, method_72871, method_72871

ModelData (ModelData): lambda$createHeartLayer$1, method_72873, method_72873

ModelData (ModelData): lambda$createTendrilsLayer$0, method_72875, method_72875