History - net.minecraft.client.render.entity.model.WardenEntityModel
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
ModelData (ModelData): lambda$createPulsatingSpotsLayer$3, method_72869, method_72869
ModelData (ModelData): lambda$createPulsatingSpotsLayer$0, method_72869, method_72869
ModelData (ModelData): lambda$createBioluminescentLayer$2, method_72871, method_72871
ModelData (ModelData): lambda$createBioluminescentLayer$0, method_72871, method_72871
ModelData (ModelData): lambda$createHeartLayer$1, method_72873, method_72873
ModelData (ModelData): lambda$createHeartLayer$0, method_72873, method_72873
1.21.11_unobfuscated
Names
net.minecraft.client.model.monster.warden.WardenModel
net.minecraft.class_7280
net.minecraft.client.render.entity.model.WardenEntityModel
Fields
float: DEFAULT_ARM_X_Y, field_38324, field_38324
float: DEFAULT_ARM_Z, field_38325, field_38325
ModelPart: bone, field_38315, bone
ModelPart: body, field_38316, body
ModelPart: head, field_38317, head
ModelPart: rightTendril, field_38318, rightTendril
ModelPart: leftTendril, field_38319, leftTendril
ModelPart: leftLeg, field_38320, leftLeg
ModelPart: leftArm, field_38321, leftArm
ModelPart: leftRibcage, field_38449, leftRibcage
ModelPart: rightArm, field_38322, rightArm
ModelPart: rightLeg, field_38323, rightLeg
ModelPart: rightRibcage, field_38450, rightRibcage
Animation: attackAnimation, field_60912, attackingAnimation
Animation: sonicBoomAnimation, field_60913, chargingSonicBoomAnimation
Animation: diggingAnimation, field_60914, diggingAnimation
Animation: emergeAnimation, field_60915, emergingAnimation
Animation: roarAnimation, field_60916, roaringAnimation
Animation: sniffAnimation, field_60917, sniffingAnimation
Constructors
Methods
TexturedModelData (): createBodyLayer, method_42578, getTexturedModelData
TexturedModelData (): createTendrilsLayer, method_72870, getTendrilsTexturedModelData
TexturedModelData (): createHeartLayer, method_72872, getHeartTexturedModelData
TexturedModelData (): createBioluminescentLayer, method_72874, getBioluminescentTexturedModelData
TexturedModelData (): createPulsatingSpotsLayer, method_72876, getPulsatingSpotsTexturedModelData
void (WardenEntityRenderState): setupAnim, method_42580, setAngles
void (float, float): animateHeadLookTarget, method_42735, setHeadAngle
void (float): animateIdlePose, method_42734, setHeadAndBodyAngles
void (float, float): animateWalk, method_42737, setLimbAngles
void (): resetArmPoses, method_42742, setArmPivots
void (WardenEntityRenderState, float): animateTendrils, method_42736, setTendrilPitches
void (Object): setupAnim, method_2819, setAngles
ModelData (ModelData): lambda$createPulsatingSpotsLayer$3, method_72869, method_72869
ModelData (ModelData): lambda$createBioluminescentLayer$2, method_72871, method_72871
ModelData (ModelData): lambda$createHeartLayer$1, method_72873, method_72873
ModelData (ModelData): lambda$createTendrilsLayer$0, method_72875, method_72875