History - net.minecraft.world.chunk.light.LightingProvider

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

int: LIGHT_SECTION_PADDING, field_31714, field_31714

int: LIGHT_SECTION_PADDING, field_31714, SECTION_VERTICAL_MARGIN

Constructors

Methods

int (): getLightSectionCount, method_31928, getHeight

int (): getLightSectionCount, method_31928, getHeightInSections

int (): getMinLightSection, method_31929, getBottomY

int (): getMinLightSection, method_31929, getMinSectionY

int (): getMaxLightSection, method_31930, getTopY

int (): getMaxLightSection, method_31930, getMaxSectionY

26.1.2

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Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.lighting.LevelLightEngine

net.minecraft.class_3568

net.minecraft.world.chunk.light.LightingProvider

Fields

int: LIGHT_SECTION_PADDING, field_31714, field_31714

LightingProvider: EMPTY, field_52658, DEFAULT

HeightLimitView: levelHeightAccessor, field_27339, world

ChunkLightProvider<?, ?>: blockEngine, field_15814, blockLightProvider

ChunkLightProvider<?, ?>: skyEngine, field_15813, skyLightProvider

Constructors

(ChunkProvider, boolean, boolean)

()

Methods

void (BlockPos): checkBlock, method_15513, checkBlock

boolean (): hasLightWork, method_15518, hasUpdates

int (): runLightUpdates, method_15516, doLightUpdates

void (ChunkSectionPos, boolean): updateSectionStatus, method_15551, setSectionStatus

void (ChunkPos, boolean): setLightEnabled, method_15512, setColumnEnabled

void (ChunkPos): propagateLightSources, method_51471, propagateLight

ChunkLightingView (LightType): getLayerListener, method_15562, get

String (LightType, ChunkSectionPos): getDebugData, method_22876, displaySectionLevel

LightStorage$Status (LightType, ChunkSectionPos): getDebugSectionType, method_51560, getStatus

void (LightType, ChunkSectionPos, ChunkNibbleArray): queueSectionData, method_15558, enqueueSectionData

void (ChunkPos, boolean): retainData, method_20601, setRetainData

int (BlockPos, int): getRawBrightness, method_22363, getLight

boolean (long): lightOnInColumn, method_62874, isLightingEnabled

int (): getLightSectionCount, method_31928, getHeight

int (): getMinLightSection, method_31929, getBottomY

int (): getMaxLightSection, method_31930, getTopY