History - net.minecraft.block.RedstoneTorchBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<RedstoneTorchBlock>: CODEC, field_46424, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.RedstoneTorchBlock
net.minecraft.class_2459
net.minecraft.block.RedstoneTorchBlock
Fields
com.mojang.serialization.MapCodec<RedstoneTorchBlock>: CODEC, field_46424, CODEC
BooleanProperty: LIT, field_11446, LIT
Map<BlockView, List<RedstoneTorchBlock$BurnoutEntry>>: RECENT_TOGGLES, field_11445, BURNOUT_MAP
int: RECENT_TOGGLE_TIMER, field_31227, field_31227
int: MAX_RECENT_TOGGLES, field_31228, field_31228
int: RESTART_DELAY, field_31229, field_31229
int: TOGGLE_DELAY, field_31230, SCHEDULED_TICK_DELAY
Constructors
Methods
com.mojang.serialization.MapCodec<? extends RedstoneTorchBlock> (): codec, method_53969, getCodec
void (BlockState, World, BlockPos, BlockState, boolean): onPlace, method_9615, onBlockAdded
void (World, BlockPos, BlockState): notifyNeighbors, method_61749, update
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced
int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower
boolean (World, BlockPos, BlockState): hasNeighborSignal, method_10488, shouldUnpower
void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower
void (BlockState, World, BlockPos, Random): animateTick, method_9496, randomDisplayTick
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties
boolean (World, BlockPos, boolean): isToggledTooFrequently, method_10489, isBurnedOut
WireOrientation (World, BlockState): randomOrientation, method_61748, getEmissionOrientation
List (BlockView): lambda$isToggledTooFrequently$0, method_20453, method_20453