History - net.minecraft.entity.EntityStatuses

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

byte: BOAT_SINK, field_1_7312, field_1_7312

byte: BOAT_SINK, field_1_7312, BUBBLE_COLUMN_DRAG

byte: BOAT_LAUNCH, field_1_7311, field_1_7311

byte: BOAT_LAUNCH, field_1_7311, BUBBLE_COLUMN_LIFT

Constructors

Methods

26.3-snapshot-1

Names

Fields

byte: BOAT_SINK, field_1_7312, field_1_7312

byte: BOAT_LAUNCH, field_1_7311, field_1_7311

Constructors

Methods

26.2

Names

Fields

byte: TNT_PRIME, field_1_6051, field_1_6051

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.entity.EntityEvent

net.minecraft.class_6024

net.minecraft.entity.EntityStatuses

Fields

byte: JUMP, field_30021, ADD_SPRINTING_PARTICLES_OR_RESET_SPAWNER_MINECART_SPAWN_DELAY

byte: KINETIC_HIT, field_63949, KINETIC_ATTACK

byte: DEATH, field_30028, PLAY_DEATH_SOUND_OR_ADD_PROJECTILE_HIT_PARTICLES

byte: START_ATTACKING, field_30029, PLAY_ATTACK_SOUND

byte: STOP_ATTACKING, field_30030, field_30030

byte: TAMING_FAILED, field_30031, ADD_NEGATIVE_PLAYER_REACTION_PARTICLES

byte: TAMING_SUCCEEDED, field_30032, ADD_POSITIVE_PLAYER_REACTION_PARTICLES

byte: SHAKE_WETNESS, field_30033, SHAKE_OFF_WATER

byte: USE_ITEM_COMPLETE, field_30034, CONSUME_ITEM

byte: EAT_GRASS, field_30035, SET_SHEEP_EAT_GRASS_TIMER_OR_PRIME_TNT_MINECART

byte: OFFER_FLOWER, field_30036, LOOK_AT_VILLAGER

byte: LOVE_HEARTS, field_30037, ADD_VILLAGER_HEART_PARTICLES

byte: VILLAGER_ANGRY, field_30038, ADD_VILLAGER_ANGRY_PARTICLES

byte: VILLAGER_HAPPY, field_30039, ADD_VILLAGER_HAPPY_PARTICLES

byte: WITCH_HAT_MAGIC, field_30040, ADD_WITCH_PARTICLES

byte: ZOMBIE_CONVERTING, field_30041, PLAY_CURE_ZOMBIE_VILLAGER_SOUND

byte: FIREWORKS_EXPLODE, field_30042, EXPLODE_FIREWORK_CLIENT

byte: IN_LOVE_HEARTS, field_30043, ADD_BREEDING_PARTICLES

byte: SQUID_ANIM_SYNCH, field_30044, RESET_SQUID_THRUST_TIMER

byte: SILVERFISH_MERGE_ANIM, field_30045, PLAY_SPAWN_EFFECTS

byte: GUARDIAN_ATTACK_SOUND, field_30046, PLAY_GUARDIAN_ATTACK_SOUND

byte: REDUCED_DEBUG_INFO, field_30047, USE_REDUCED_DEBUG_INFO

byte: FULL_DEBUG_INFO, field_30048, USE_FULL_DEBUG_INFO

byte: PERMISSION_LEVEL_ALL, field_30049, SET_OP_LEVEL_0

byte: PERMISSION_LEVEL_MODERATORS, field_30050, SET_OP_LEVEL_1

byte: PERMISSION_LEVEL_GAMEMASTERS, field_30051, SET_OP_LEVEL_2

byte: PERMISSION_LEVEL_ADMINS, field_29995, SET_OP_LEVEL_3

byte: PERMISSION_LEVEL_OWNERS, field_29996, SET_OP_LEVEL_4

byte: FISHING_ROD_REEL_IN, field_29999, PULL_HOOKED_ENTITY

byte: ARMORSTAND_WOBBLE, field_30000, HIT_ARMOR_STAND

byte: STOP_OFFER_FLOWER, field_30002, STOP_LOOKING_AT_VILLAGER

byte: PROTECTED_FROM_DEATH, field_30003, USE_TOTEM_OF_UNDYING

byte: DOLPHIN_LOOKING_FOR_TREASURE, field_30006, ADD_DOLPHIN_HAPPY_VILLAGER_PARTICLES

byte: RAVAGER_STUNNED, field_30007, STUN_RAVAGER

byte: TRUSTING_FAILED, field_30008, TAME_OCELOT_FAILED

byte: TRUSTING_SUCCEEDED, field_30009, TAME_OCELOT_SUCCESS

byte: VILLAGER_SWEAT, field_30010, ADD_SPLASH_PARTICLES

byte: FOX_EAT, field_30013, CREATE_EATING_PARTICLES

byte: TELEPORT, field_30014, ADD_PORTAL_PARTICLES

byte: MAINHAND_BREAK, field_30015, BREAK_MAINHAND

byte: OFFHAND_BREAK, field_30016, BREAK_OFFHAND

byte: HEAD_BREAK, field_30017, BREAK_HEAD

byte: CHEST_BREAK, field_30018, BREAK_CHEST

byte: LEGS_BREAK, field_30019, BREAK_LEGS

byte: FEET_BREAK, field_30020, BREAK_FEET

byte: HONEY_SLIDE, field_30022, DRIP_HONEY

byte: HONEY_JUMP, field_30023, DRIP_RICH_HONEY

byte: SWAP_HANDS, field_30024, SWAP_HANDS

byte: CANCEL_SHAKE_WETNESS, field_30025, RESET_WOLF_SHAKE

byte: START_RAM, field_33454, PREPARE_RAM

byte: END_RAM, field_33455, FINISH_RAM

byte: POOF, field_33691, ADD_DEATH_PARTICLES

byte: TENDRILS_SHIVER, field_38094, EARS_TWITCH

byte: SONIC_CHARGE, field_38847, SONIC_BOOM

byte: SNIFFER_DIGGING_SOUND, field_42621, START_DIGGING

byte: ARMADILLO_PEEK, field_49074, PEEKING

byte: BODY_BREAK, field_49215, BREAK_BODY

byte: SHAKE, field_54559, INVULNERABLE_CREAKING_HIT

byte: DROWN_PARTICLES, field_55660, ADD_BUBBLE_PARTICLES

byte: SADDLE_BREAK, field_55945, BREAK_SADDLE

byte: RAVAGER_ROARED, field_60536, RAVAGER_ROAR

Constructors

()

Methods