History - net.minecraft.client.gui.render.SpecialGuiElementRenderer

26.3-snapshot-3

Names

Fields

GpuTexture: texture, field_59935, texture

GpuTextureView: textureView, field_60572, textureView

GpuTexture: depthTexture, field_59936, depthTexture

GpuTextureView: depthTextureView, field_60573, depthTextureView

GpuTexture: texture, field_59935, texture

GpuTextureView: textureView, field_60572, textureView

GpuTexture: depthTexture, field_59936, depthTexture

GpuTextureView: depthTextureView, field_60573, depthTextureView

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

String (): lambda$prepare$0, method_1_7554, method_1_7554

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

VertexConsumerProvider$Immediate: bufferSource, field_59933, vertexConsumers

OrderedRenderCommandQueueImpl: submitNodeStorage, field_1_6170, queue

Constructors

(VertexConsumerProvider$Immediate)

()

Methods

void (T, GuiRenderState, int): prepare, method_70913, render

void (T, MatrixStack): renderToTexture, method_70905, render

void (T, GuiRenderState, RenderDispatcher, int): prepare, method_70913, render

void (T, MatrixStack, OrderedRenderCommandQueue): renderToTexture, method_70905, render

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

ProjectionMatrix2: projectionMatrixBuffer, field_60042, projectionMatrix

ProjectionMatrixBuffer: projectionMatrixBuffer, field_60042, projectionBuffer

ProjectionMatrix3: projection, field_1_1987, projection

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.gui.render.pip.PictureInPictureRenderer

net.minecraft.class_11239

net.minecraft.client.gui.render.SpecialGuiElementRenderer

Fields

VertexConsumerProvider$Immediate: bufferSource, field_59933, vertexConsumers

GpuTexture: texture, field_59935, texture

GpuTextureView: textureView, field_60572, textureView

GpuTexture: depthTexture, field_59936, depthTexture

GpuTextureView: depthTextureView, field_60573, depthTextureView

ProjectionMatrix2: projectionMatrixBuffer, field_60042, projectionMatrix

Constructors

(VertexConsumerProvider$Immediate)

Methods

void (T, GuiRenderState, int): prepare, method_70913, render

void (T, GuiRenderState): blitTexture, method_72114, renderElement

void (boolean, int, int): prepareTexturesAndProjection, method_70914, prepareTextures

boolean (T): textureIsReadyToBlit, method_72113, shouldBypassScaling

float (int, int): getTranslateY, method_70907, getYOffset

void (): close

Class<T> (): getRenderStateClass, method_70903, getElementClass

void (T, MatrixStack): renderToTexture, method_70905, render

String (): getTextureLabel, method_70906, getName

String (): lambda$prepareTexturesAndProjection$1, method_70915, method_70915

String (): lambda$prepareTexturesAndProjection$0, method_70916, method_70916