History - net.minecraft.client.render.entity.feature.ArmorFeatureRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer
net.minecraft.class_970
net.minecraft.client.render.entity.feature.ArmorFeatureRenderer
Fields
EquipmentModelData<A>: modelSet, field_61804, adultModelData
EquipmentModelData<A>: babyModelSet, field_61805, babyModelData
EquipmentRenderer: equipmentRenderer, field_54183, equipmentRenderer
Constructors
(FeatureRendererContext<S, M>, EquipmentModelData<A>, EquipmentRenderer)
(FeatureRendererContext<S, M>, EquipmentModelData<A>, EquipmentModelData<A>, EquipmentRenderer)
Methods
boolean (ItemStack, EquipmentSlot): shouldRender, method_64081, hasModel
boolean (EquippableComponent, EquipmentSlot): shouldRender, method_64082, hasModel
void (MatrixStack, OrderedRenderCommandQueue, int, S, float, float): submit, method_17157, render
void (MatrixStack, OrderedRenderCommandQueue, ItemStack, EquipmentSlot, int, S): renderArmorPiece, method_4169, renderArmor
A (S, EquipmentSlot): getArmorModel, method_4172, getModel
boolean (EquipmentSlot): usesInnerModel, method_4173, usesInnerModel
void (MatrixStack, OrderedRenderCommandQueue, int, EntityRenderState, float, float): submit, method_4199, render