History - net.minecraft.client.render.entity.feature.ArmorFeatureRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

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Fields

Constructors

Methods

26.2

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Fields

Constructors

Methods

26.1.2

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Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer

net.minecraft.class_970

net.minecraft.client.render.entity.feature.ArmorFeatureRenderer

Fields

EquipmentModelData<A>: modelSet, field_61804, adultModelData

EquipmentModelData<A>: babyModelSet, field_61805, babyModelData

EquipmentRenderer: equipmentRenderer, field_54183, equipmentRenderer

Constructors

(FeatureRendererContext<S, M>, EquipmentModelData<A>, EquipmentRenderer)

(FeatureRendererContext<S, M>, EquipmentModelData<A>, EquipmentModelData<A>, EquipmentRenderer)

Methods

boolean (ItemStack, EquipmentSlot): shouldRender, method_64081, hasModel

boolean (EquippableComponent, EquipmentSlot): shouldRender, method_64082, hasModel

void (MatrixStack, OrderedRenderCommandQueue, int, S, float, float): submit, method_17157, render

void (MatrixStack, OrderedRenderCommandQueue, ItemStack, EquipmentSlot, int, S): renderArmorPiece, method_4169, renderArmor

A (S, EquipmentSlot): getArmorModel, method_4172, getModel

boolean (EquipmentSlot): usesInnerModel, method_4173, usesInnerModel

void (MatrixStack, OrderedRenderCommandQueue, int, EntityRenderState, float, float): submit, method_4199, render