History - net.minecraft.client.render.entity.model.EquipmentModelData
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.ArmorModelSet
net.minecraft.class_11677
net.minecraft.client.render.entity.model.EquipmentModelData
Fields
T: head, comp_4542, head
T: chest, comp_4543, chest
T: legs, comp_4544, legs
T: feet, comp_4545, feet
Constructors
(T, T, T, T)
Methods
T (EquipmentSlot): get, method_72959, getModelData
<U> EquipmentModelData<U> (Function<? super T, ? extends U>): map, method_72962, map
void (EquipmentModelData<TexturedModelData>, com.google.common.collect.ImmutableMap$Builder<T, TexturedModelData>): putFrom, method_72960, addTo
<M extends BipedEntityModel<?>> EquipmentModelData<M> (EquipmentModelData<EntityModelLayer>, LoadedEntityModels, Function<ModelPart, M>): bake, method_72961, mapToEntityModel
T (): head, comp_4542, head
T (): chest, comp_4543, chest
T (): legs, comp_4544, legs
T (): feet, comp_4545, feet
BipedEntityModel (Function, LoadedEntityModels, EntityModelLayer): lambda$bake$0, method_72963, method_72963