History - net.minecraft.client.render.entity.model.EquipmentModelData

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

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Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.ArmorModelSet

net.minecraft.class_11677

net.minecraft.client.render.entity.model.EquipmentModelData

Fields

T: head, comp_4542, head

T: chest, comp_4543, chest

T: legs, comp_4544, legs

T: feet, comp_4545, feet

Constructors

(T, T, T, T)

Methods

T (EquipmentSlot): get, method_72959, getModelData

<U> EquipmentModelData<U> (Function<? super T, ? extends U>): map, method_72962, map

void (EquipmentModelData<TexturedModelData>, com.google.common.collect.ImmutableMap$Builder<T, TexturedModelData>): putFrom, method_72960, addTo

<M extends BipedEntityModel<?>> EquipmentModelData<M> (EquipmentModelData<EntityModelLayer>, LoadedEntityModels, Function<ModelPart, M>): bake, method_72961, mapToEntityModel

T (): head, comp_4542, head

T (): chest, comp_4543, chest

T (): legs, comp_4544, legs

T (): feet, comp_4545, feet

BipedEntityModel (Function, LoadedEntityModels, EntityModelLayer): lambda$bake$0, method_72963, method_72963