History - net.minecraft.network.state.PlayStateFactories$1

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

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Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

CreativeInventoryActionC2SPacket (RegistryByteBuf): decode, method_68731, method_1_81

CreativeInventoryActionC2SPacket (RegistryByteBuf): decode, method_68731, decode

void (RegistryByteBuf, CreativeInventoryActionC2SPacket): encode, method_68732, method_1_82

void (RegistryByteBuf, CreativeInventoryActionC2SPacket): encode, method_68732, encode

void (Object, Object): encode, method_1_82, method_1_82

void (Object, Object): encode, method_1_82, encode

Object (Object): decode, method_1_81, method_1_81

Object (Object): decode, method_1_81, decode

1.21.11_unobfuscated

Names

net.minecraft.network.protocol.game.GameProtocols$1

net.minecraft.class_9095$1

net.minecraft.network.state.PlayStateFactories$1

Fields

PlayStateFactories$PacketCodecModifierContext: val$context, field_58069, field_58069

PacketCodec: val$original, field_58070, field_58070

Constructors

(PlayStateFactories$PacketCodecModifierContext, PacketCodec)

Methods

CreativeInventoryActionC2SPacket (RegistryByteBuf): decode, method_68731, method_1_81

void (RegistryByteBuf, CreativeInventoryActionC2SPacket): encode, method_68732, method_1_82

void (Object, Object): encode, method_1_82, method_1_82

Object (Object): decode, method_1_81, method_1_81