History - net.minecraft.client.render.WorldExtractor

26.4-snapshot-7

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26.4-snapshot-6

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26.4-snapshot-5

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26.4-snapshot-4

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List<GizmoCollectorImpl$Entry> (List<GizmoCollectorImpl$Entry>, boolean): filterGizmos, method_1_11597, filterGizmos

NextIteration (ClientPlayerEntity, Box, org.apache.commons.lang3.mutable.MutableObject, BlockPos, BlockState): lambda$getViewBlockingState$1, method_1_11600, method_1_11600

boolean (BlockState): lambda$getViewBlockingState$0, method_1_11599, method_1_11599

boolean (GizmoCollectorImpl$Entry): lambda$filterGizmos$0, method_1_11598, method_1_11598

26.4-snapshot-3

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26.4-snapshot-2

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String (): sectionStatistics, method_1_5011, getChunkRenderStats

String (): entityStatistics, method_1_5001, getEntityRenderStats

void (BiConsumer<String, Consumer<FactBuilder>>): sectionStatistics, method_1_5011, getChunkRenderStats

int (): getRenderedEntityCount, method_1_10886, getNumRenderedEntities

int (): getTotalEntityCount, method_1_5001, getNumEntities

void (ChunkBuilder, FactBuilder): lambda$sectionStatistics$4, method_1_10891, method_1_10891

void (ChunkBuilder, FactBuilder): lambda$sectionStatistics$3, method_1_10890, method_1_10890

void (FactBuilder): lambda$sectionStatistics$2, method_1_10889, method_1_10889

void (FactBuilder): lambda$sectionStatistics$1, method_1_10888, method_1_10888

void (int, int, FactBuilder): lambda$sectionStatistics$0, method_1_10887, method_1_10887

26.4-snapshot-1

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26.3

Names

Fields

Deque<TransientBlock>: transientBlockQueue, field_1_10539, transientBlocks

Constructors

Methods

boolean (Entity, Frustum, double, double, double): isEntityVisible, method_1_6398, shouldRenderEntity

boolean (Camera): shouldShowEntityOutlines, method_1_5020, shouldDrawEntityOutlines

void (): drainTransientBlockQueue, method_1_10495, extractTransientBlocks

boolean (Entity, Frustum, double, double, double, float, long): isEntityVisible, method_1_6398, shouldRenderEntity

void (Camera, RenderTickCounter, float, OverlayRenderState): extractPlayerState, method_1_9645, extractOverlays

BlockState (ClientPlayerEntity, Frustum): getViewBlockingState, method_1_9646, getVisionObstructingBlock

boolean (Camera, OverlayRenderState): shouldShowEntityOutlines, method_1_5020, shouldDrawEntityOutlines

void (TransientBlock): queueTransientBlock, method_1_10496, addTransientBlock

26.2

Names

net.minecraft.client.renderer.extract.LevelExtractor

net.minecraft.class_1_816

net.minecraft.client.render.WorldExtractor

Fields

float: CHUNK_VISIBILITY_THRESHOLD, field_1_5785, MIN_CHUNK_OPACITY_FOR_RENDER

MinecraftClient: minecraft, field_1_5793, client

WorldRenderer: levelRenderer, field_1_5791, worldRenderer

ClientWorld: level, field_1_5789, world

ChunkSectionTracker: sectionUpdateTracker, field_1_5796, sectionTracker

WorldRenderState: levelRenderState, field_1_5790, worldRenderState

DebugRenderer: debugRenderer, field_1_5786, debugRenderer

GameTestDebugRenderer: gameTestBlockHighlightRenderer, field_1_5787, gameTestDebugRenderer

GizmoCollectorImpl: mainThreadGizmos, field_1_5792, gizmos

double: prevCamRotX, field_1_5794, pitchd2

double: prevCamRotY, field_1_5795, yawd2

int: lastViewDistance, field_1_5788, viewDistance

boolean: shouldInvalidateCompiledGeometry, field_1_5797, rebuildChunks

boolean: shouldResetLevelRenderData, field_1_5799, clearWorldRenderer

boolean: shouldResetChunkLayerSampler, field_1_5798, recreateTerrainSampler

boolean: shouldResetSkyRenderer, field_1_5800, scheduledReload

Constructors

(MinecraftClient, WorldRenderState, WorldRenderer)

Methods

void (RenderTickCounter, Camera, float): extract, method_1_5002, extract

void (Camera, Frustum, RenderTickCounter, WorldRenderState): extractVisibleEntities, method_1_5008, extractEntities

boolean (Entity, Frustum, double, double, double): isEntityVisible, method_1_6398, shouldRenderEntity

EntityRenderState (Entity, float): extractEntity, method_1_5005, getAndUpdateRenderState

void (Camera, float, WorldRenderState): extractVisibleBlockEntities, method_1_5007, extractBlockEntities

void (Camera, WorldRenderState): extractBlockDestroyAnimation, method_1_5003, extractBlockBreaking

void (Camera, WorldRenderState): extractBlockOutline, method_1_5004, extractBlockOutline

void (): extractGizmos, method_1_5006, extractGizmos

void (Frustum): applyFrustum, method_1_4997, applyFrustum

boolean (Camera): shouldShowEntityOutlines, method_1_5020, shouldDrawEntityOutlines

void (ResourceManager): onResourceManagerReload, method_14491, scheduleReload

void (ClientWorld): setLevel, method_1_5015, setWorld

void (): allChanged, method_1_4996, reload

void (): resetSampler, method_1_5010, recreateTerrainSampler

void (BlockPos, int): blockChanged, method_1_4998, updateListeners

void (BlockPos, boolean): setBlockDirty, method_1_5013, updateBlock

void (int, int, int, int, int, int): setBlocksDirty, method_1_5014, updateBlocks

void (BlockPos, BlockState, BlockState): setBlockDirty, method_1_5012, scheduleBlockRerenderIfNeeded

void (int, int, int): setSectionDirtyWithNeighbors, method_1_5018, scheduleChunkRenders

void (int, int, int, int, int, int): setSectionRangeDirty, method_1_5019, scheduleChunkRenders

void (int, int, int): setSectionDirty, method_1_5016, updateSection

void (int, int, int, boolean): setSectionDirty, method_1_5017, updateSection

GizmoDrawing$CollectorScope (): collectPerFrameMainThreadGizmos, method_1_4999, startGizmos

int (): countRenderedSections, method_1_5000, getRenderedSectionCount

String (): sectionStatistics, method_1_5011, getChunkRenderStats

String (): entityStatistics, method_1_5001, getEntityRenderStats

double (): totalSections, method_1_5021, getSectionCount

double (): lastViewDistance, method_1_5009, getLastViewDistance

void (ClientChunkManager, long): lambda$extract$0, method_1_6240, method_1_6240