History - com.mojang.blaze3d.vertex.VertexFormat$Builder

26.4-snapshot-7

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26.4-snapshot-6

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26.4-snapshot-5

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26.4-snapshot-4

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26.4-snapshot-3

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26.4-snapshot-2

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26.4-snapshot-1

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net.minecraft.class_1_1232$class_1_1233

com.mojang.blaze3d.vertex.VertexFormat$Builder

Fields

int: offset

int: offset, field_1_8557, vertexSize

List<VertexFormatElement>: elements

List<VertexFormatElement>: elements, field_1_8556, attributes

int: stepRate

int: stepRate, field_1_8558, divisor

Constructors

Methods

VertexFormat (): build

VertexFormat (): build, method_1_7835, build

void (String, int, TexelFormat): createAttribute

void (String, int, TexelFormat): createAttribute, method_1_7836, addAttribute

void (String): validateUniqueName

void (String): validateUniqueName, method_1_7837, assertNameAvailable

VertexFormat$Builder (String, TexelFormat): addAttribute

VertexFormat$Builder (String, int, TexelFormat): addAttribute

VertexFormat$Builder (String, TexelFormat, int): addAttribute

VertexFormat$Builder (String, int, int, TexelFormat, int): addAttribute

VertexFormat$Builder (String, TexelFormat): addAttribute, method_1_7833, attribute

VertexFormat$Builder (String, int, TexelFormat): addAttribute, method_1_7832, attribute

VertexFormat$Builder (String, TexelFormat, int): addAttribute, method_1_7834, attributes

VertexFormat$Builder (String, int, int, TexelFormat, int): addAttribute, method_1_7831, attributes

26.2

Names

com.mojang.blaze3d.vertex.VertexFormat$Builder

com.mojang.blaze3d.vertex.VertexFormat$Builder

Fields

com.google.common.collect.ImmutableMap$Builder<String, VertexFormatElement>: elements

it.unimi.dsi.fastutil.ints.IntList: offsets

List<VertexFormatElement>: elements

int: stepRate

Constructors

()

(int)

Methods

VertexFormat$Builder (String, VertexFormatElement): add, add, add

VertexFormat$Builder (int): padding, padding, padding

void (String, int, TexelFormat): createAttribute

void (String): validateUniqueName

VertexFormat$Builder (String, TexelFormat): addAttribute

VertexFormat$Builder (String, int, TexelFormat): addAttribute

VertexFormat$Builder (String, TexelFormat, int): addAttribute

VertexFormat$Builder (String, int, int, TexelFormat, int): addAttribute

26.1.2

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26.1.1

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26.1

Names

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1.21.11_unobfuscated

Names

com.mojang.blaze3d.vertex.VertexFormat$Builder

com.mojang.blaze3d.vertex.VertexFormat$Builder

com.mojang.blaze3d.vertex.VertexFormat$Builder

Fields

com.google.common.collect.ImmutableMap$Builder<String, VertexFormatElement>: elements

it.unimi.dsi.fastutil.ints.IntList: offsets

int: offset

Constructors

()

Methods

VertexFormat$Builder (String, VertexFormatElement): add, add, add

VertexFormat$Builder (int): padding, padding, padding

VertexFormat (): build