History - net.minecraft.world.rule.ServerGameRules

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

PersistentStateType<ServerGameRules>: TYPE, field_1_1525, TYPE

Constructors

Methods

boolean (GameRule): lambda$withOther$1, method_76178, method_76178

boolean (GameRule): lambda$withOther$0, method_76178, method_76178

<T> void (GameRule<T>): reset, method_1_1822, reset

1.21.11_unobfuscated

Names

net.minecraft.world.level.gamerules.GameRuleMap

net.minecraft.class_12280

net.minecraft.world.rule.ServerGameRules

Fields

com.mojang.serialization.Codec<ServerGameRules>: CODEC, field_64176, CODEC

it.unimi.dsi.fastutil.objects.Reference2ObjectMap<GameRule<?>, Object>: map, field_64177, ruleValues

Constructors

(it.unimi.dsi.fastutil.objects.Reference2ObjectMap<GameRule<?>, Object>)

Methods

ServerGameRules (Map<GameRule<?>, Object>): ofTrusted, method_76170, of

ServerGameRules (): of, method_76163, of

ServerGameRules (Stream<GameRule<?>>): of, method_76171, ofDefault

ServerGameRules (ServerGameRules): copyOf, method_76166, copyOf

boolean (GameRule<?>): has, method_76164, contains

<T> T (GameRule<T>): get, method_76173, get

<T> void (GameRule<T>, T): set, method_76165, put

<T> T (GameRule<T>): remove, method_76176, remove

Set<GameRule<?>> (): keySet, method_76172, keySet

int (): size, method_76175, size

ServerGameRules (ServerGameRules): withOther, method_76174, withOverride

void (ServerGameRules, Predicate<GameRule<?>>): setFromIf, method_76168, copyFrom

<T> void (ServerGameRules, GameRule<T>, ServerGameRules): setGameRule, method_76167, setFrom

it.unimi.dsi.fastutil.objects.Reference2ObjectMap<GameRule<?>, Object> (): map, method_76177, getRuleValues

boolean (GameRule): lambda$withOther$1, method_76178, method_76178

void (it.unimi.dsi.fastutil.objects.Reference2ObjectOpenHashMap, GameRule): lambda$of$0, method_76169, method_76169