History - com.mojang.blaze3d.systems.RenderPass
26.4-snapshot-7
Names
Fields
Constructors
Methods
void (int, int, int, int): setViewport, method_1_12255, method_1_12255
26.4-snapshot-6
Names
Fields
Constructors
Methods
RenderPassLayout (): layout, method_1_12089, getLayout
RenderPassLayout$Subpass (): activeSubpass, method_1_12088, getActiveSubpass
void (): nextSubpass, method_1_12090, advanceSubpass
void (String, GpuTextureView): setUniform, method_1_12091, setInputAttachment
26.4-snapshot-5
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Fields
Constructors
Methods
26.4-snapshot-4
Names
Fields
Constructors
Methods
26.4-snapshot-3
Names
Fields
Constructors
Methods
26.4-snapshot-2
Names
Fields
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Methods
26.4-snapshot-1
Names
Fields
int: MAX_VERTEX_BUFFERS, field_1_9059, MAX_VERTEX_BUFFERS
Constructors
Methods
26.3
Names
com.mojang.renderpearl.api.commands.RenderPass
net.minecraft.class_1_1317
com.mojang.blaze3d.systems.RenderPass
Fields
int: MAX_VERTEX_BUFFERS, field_1_9059, MAX_VERTEX_BUFFERS
int: INDIRECT_DRAW_SIZE, field_1_9559, field_1_9559
int: INDIRECT_INDEXED_DRAW_SIZE, field_1_9560, field_1_9560
Constructors
Methods
void (Supplier<String>): pushDebugGroup, method_1_7805, pushDebugGroup
void (): popDebugGroup, method_1_7804, popDebugGroup
void (TimestampQueryPool, int): writeTimestamp, method_1_7811, writeTimestamp
void (CompiledRenderPipeline): setPipeline, method_1_7807, setPipeline
void (String, GpuTextureView, GpuSampler): setUniform, method_1_7792, bindTexture
void (String, GpuBuffer): setUniform, method_1_7808, setUniform
void (String, GpuBufferSlice): setUniform, method_1_7809, setUniform
void (ByteBuffer): pushConstants, method_1_9202, pushConstants
void (int, int, int, int): enableScissor, method_1_7799, enableScissor
void (): disableScissor, method_1_7793, disableScissor
void (int, GpuBufferSlice): setVertexBuffer, method_1_7810, setVertexBuffer
void (GpuBuffer, IndexType): setIndexBuffer, method_1_7806, setIndexBuffer
void (int, int, int, int, int): drawIndexed, method_1_7795, drawIndexed
void (IntBuffer, int, int, int): multiDrawIndexed, method_1_7802, multiDrawIndexedInterleaved
void (org.lwjgl.PointerBuffer, IntBuffer, IntBuffer, int): multiDrawIndexed, method_1_7803, multiDrawIndexedSeparate
void (GpuBufferSlice, int): drawIndexedIndirect, method_1_7796, drawIndexedIndirect
<T> void (Collection<RenderPass$RenderObject<T>>, GpuBuffer, IndexType, Collection<String>, T): drawMultipleIndexed, method_1_7798, drawMultipleIndexed
void (int, int, int, int): draw, method_1_7794, draw
void (IntBuffer, int, int, int): multiDraw, method_1_7800, multiDrawInterleaved
void (IntBuffer, IntBuffer, int): multiDraw, method_1_7801, multiDrawSeparate
void (GpuBufferSlice, int): drawIndirect, method_1_7797, drawIndirect