History - net.minecraft.fluid.Fluid

26.4-snapshot-7

Names

Fields

Constructors

Methods

26.4-snapshot-6

Names

Fields

CameraSubmersionType: fogType, field_1_12268, cameraSubmersionType

float: fallDistanceMultiplier, field_1_12267, fallDistanceMultiplier

Constructors

Methods

float (): getFallDistanceMultiplier, method_1_12079, getFallDistanceMultiplier

CameraSubmersionType (): getFogType, method_1_12080, getCameraSubmersionType

26.4-snapshot-5

Names

Fields

RegistryKey<Item>: bucketItem, field_1_12049, bucketItem

Optional<SoundEvent>: pickupSound, field_1_12053, bucketFillSound

ParticleEffect: dripParticle, field_1_12051, particle

float: explosionResistance, field_1_12052, blastResistance

boolean: randomTicking, field_1_12054, hasRandomTicks

float: drag, field_1_12050, movementSpeedMultiplier

Constructors

()

(Fluid$Settings)

Methods

Item (): getBucket, method_15774, getBucketItem

RegistryKey<Item> (): getBucket, method_15774, getBucketItem

double (World): getFlowScale, method_1_11744, getPushStrength

float (): getDrag, method_1_11743, getMovementSpeedMultiplier

26.4-snapshot-4

Names

Fields

Constructors

Methods

boolean (FluidState, BlockView, BlockPos, Fluid, Direction): canBeReplacedWith, method_15777, canBeReplacedWith

boolean (Fluid): isSame, method_15780, matchesType

boolean (TagKey<Fluid>): is, method_15791, isIn

FluidState (FluidState): makeDefaultState, method_1_11498, source

boolean (FluidState, BlockView, BlockPos, FluidState, Direction): canBeReplacedWith, method_15777, canBeReplacedWith

boolean (FluidState): isFalling, method_1_11497, isFullFlowing

26.4-snapshot-3

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26.4-snapshot-2

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Fields

Constructors

Methods

26.4-snapshot-1

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Fields

Constructors

Methods

26.3

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26.2

Names

Fields

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26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.material.Fluid

net.minecraft.class_3611

net.minecraft.fluid.Fluid

Fields

IdList<FluidState>: FLUID_STATE_REGISTRY, field_15904, STATE_IDS

StateManager<Fluid, FluidState>: stateDefinition, field_15905, stateManager

FluidState: defaultFluidState, field_15903, defaultState

RegistryEntry$Reference<Fluid>: builtInRegistryHolder, field_36431, registryEntry

Constructors

()

Methods

void (StateManager$Builder<Fluid, FluidState>): createFluidStateDefinition, method_15775, appendProperties

StateManager<Fluid, FluidState> (): getStateDefinition, method_15783, getStateManager

void (FluidState): registerDefaultState, method_15781, setDefaultState

FluidState (): defaultFluidState, method_15785, getDefaultState

Item (): getBucket, method_15774, getBucketItem

void (World, BlockPos, FluidState, Random): animateTick, method_15776, randomDisplayTick

void (ServerWorld, BlockPos, BlockState, FluidState): tick, method_15778, onScheduledTick

void (ServerWorld, BlockPos, FluidState, Random): randomTick, method_15792, onRandomTick

void (World, BlockPos, Entity, EntityCollisionHandler): entityInside, method_67694, onEntityCollision

ParticleEffect (): getDripParticle, method_15787, getParticle

boolean (FluidState, BlockView, BlockPos, Fluid, Direction): canBeReplacedWith, method_15777, canBeReplacedWith

Vec3d (BlockView, BlockPos, FluidState): getFlow, method_15782, getVelocity

int (WorldView): getTickDelay, method_15789, getTickRate

boolean (): isRandomlyTicking, method_15795, hasRandomTicks

boolean (): isEmpty, method_15794, isEmpty

float (): getExplosionResistance, method_15784, getBlastResistance

float (FluidState, BlockView, BlockPos): getHeight, method_15788, getHeight

float (FluidState): getOwnHeight, method_20784, getHeight

BlockState (FluidState): createLegacyBlock, method_15790, toBlockState

boolean (FluidState): isSource, method_15793, isStill

int (FluidState): getAmount, method_15779, getLevel

boolean (Fluid): isSame, method_15780, matchesType

boolean (TagKey<Fluid>): is, method_15791, isIn

VoxelShape (FluidState, BlockView, BlockPos): getShape, method_17775, getShape

Box (FluidState, BlockView, BlockPos): getAABB, method_66788, getCollisionBox

Optional<SoundEvent> (): getPickupSound, method_32359, getBucketFillSound

RegistryEntry$Reference<Fluid> (): builtInRegistryHolder, method_40178, getRegistryEntry