History - net.minecraft.fluid.Fluid

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.level.material.Fluid

net.minecraft.class_3611

net.minecraft.fluid.Fluid

Fields

IdList<FluidState>: FLUID_STATE_REGISTRY, field_15904, STATE_IDS

StateManager<Fluid, FluidState>: stateDefinition, field_15905, stateManager

FluidState: defaultFluidState, field_15903, defaultState

RegistryEntry$Reference<Fluid>: builtInRegistryHolder, field_36431, registryEntry

Constructors

()

Methods

void (StateManager$Builder<Fluid, FluidState>): createFluidStateDefinition, method_15775, appendProperties

StateManager<Fluid, FluidState> (): getStateDefinition, method_15783, getStateManager

void (FluidState): registerDefaultState, method_15781, setDefaultState

FluidState (): defaultFluidState, method_15785, getDefaultState

Item (): getBucket, method_15774, getBucketItem

void (World, BlockPos, FluidState, Random): animateTick, method_15776, randomDisplayTick

void (ServerWorld, BlockPos, BlockState, FluidState): tick, method_15778, onScheduledTick

void (ServerWorld, BlockPos, FluidState, Random): randomTick, method_15792, onRandomTick

void (World, BlockPos, Entity, EntityCollisionHandler): entityInside, method_67694, onEntityCollision

ParticleEffect (): getDripParticle, method_15787, getParticle

boolean (FluidState, BlockView, BlockPos, Fluid, Direction): canBeReplacedWith, method_15777, canBeReplacedWith

Vec3d (BlockView, BlockPos, FluidState): getFlow, method_15782, getVelocity

int (WorldView): getTickDelay, method_15789, getTickRate

boolean (): isRandomlyTicking, method_15795, hasRandomTicks

boolean (): isEmpty, method_15794, isEmpty

float (): getExplosionResistance, method_15784, getBlastResistance

float (FluidState, BlockView, BlockPos): getHeight, method_15788, getHeight

float (FluidState): getOwnHeight, method_20784, getHeight

BlockState (FluidState): createLegacyBlock, method_15790, toBlockState

boolean (FluidState): isSource, method_15793, isStill

int (FluidState): getAmount, method_15779, getLevel

boolean (Fluid): isSame, method_15780, matchesType

boolean (TagKey<Fluid>): is, method_15791, isIn

VoxelShape (FluidState, BlockView, BlockPos): getShape, method_17775, getShape

Box (FluidState, BlockView, BlockPos): getAABB, method_66788, getCollisionBox

Optional<SoundEvent> (): getPickupSound, method_32359, getBucketFillSound

RegistryEntry$Reference<Fluid> (): builtInRegistryHolder, method_40178, getRegistryEntry