History - net.minecraft.fluid.Fluid
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
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1.21.11_unobfuscated
Names
net.minecraft.world.level.material.Fluid
net.minecraft.class_3611
net.minecraft.fluid.Fluid
Fields
IdList<FluidState>: FLUID_STATE_REGISTRY, field_15904, STATE_IDS
StateManager<Fluid, FluidState>: stateDefinition, field_15905, stateManager
FluidState: defaultFluidState, field_15903, defaultState
RegistryEntry$Reference<Fluid>: builtInRegistryHolder, field_36431, registryEntry
Constructors
()
Methods
void (StateManager$Builder<Fluid, FluidState>): createFluidStateDefinition, method_15775, appendProperties
StateManager<Fluid, FluidState> (): getStateDefinition, method_15783, getStateManager
void (FluidState): registerDefaultState, method_15781, setDefaultState
FluidState (): defaultFluidState, method_15785, getDefaultState
Item (): getBucket, method_15774, getBucketItem
void (World, BlockPos, FluidState, Random): animateTick, method_15776, randomDisplayTick
void (ServerWorld, BlockPos, BlockState, FluidState): tick, method_15778, onScheduledTick
void (ServerWorld, BlockPos, FluidState, Random): randomTick, method_15792, onRandomTick
void (World, BlockPos, Entity, EntityCollisionHandler): entityInside, method_67694, onEntityCollision
ParticleEffect (): getDripParticle, method_15787, getParticle
boolean (FluidState, BlockView, BlockPos, Fluid, Direction): canBeReplacedWith, method_15777, canBeReplacedWith
Vec3d (BlockView, BlockPos, FluidState): getFlow, method_15782, getVelocity
int (WorldView): getTickDelay, method_15789, getTickRate
boolean (): isRandomlyTicking, method_15795, hasRandomTicks
boolean (): isEmpty, method_15794, isEmpty
float (): getExplosionResistance, method_15784, getBlastResistance
float (FluidState, BlockView, BlockPos): getHeight, method_15788, getHeight
float (FluidState): getOwnHeight, method_20784, getHeight
BlockState (FluidState): createLegacyBlock, method_15790, toBlockState
boolean (FluidState): isSource, method_15793, isStill
int (FluidState): getAmount, method_15779, getLevel
boolean (Fluid): isSame, method_15780, matchesType
boolean (TagKey<Fluid>): is, method_15791, isIn
VoxelShape (FluidState, BlockView, BlockPos): getShape, method_17775, getShape
Box (FluidState, BlockView, BlockPos): getAABB, method_66788, getCollisionBox
Optional<SoundEvent> (): getPickupSound, method_32359, getBucketFillSound
RegistryEntry$Reference<Fluid> (): builtInRegistryHolder, method_40178, getRegistryEntry