History - net.minecraft.client.render.entity.model.DonkeyEntityModel
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
(ModelPart, ModelPart, ModelPart, ModelPart, ModelPart, ModelPart, ModelPart)
Methods
TexturedModelData (float): createBabyLayer, method_62080, getBabyTexturedModelData
TexturedModelData (float, boolean): createSaddleLayer, method_66838, getSaddleTexturedModelData
TexturedModelData (float): createSaddleLayer, method_66838, getSaddleTexturedModelData
1.21.11_unobfuscated
Names
net.minecraft.client.model.animal.equine.DonkeyModel
net.minecraft.class_9945
net.minecraft.client.render.entity.model.DonkeyEntityModel
Fields
float: DONKEY_SCALE, field_55113, field_55113
float: MULE_SCALE, field_55114, field_55114
ModelTransformer: DONKEY_TRANSFORMER, field_56070, DONKEY_PARTS_ADDER
ModelPart: leftChest, field_52895, leftChest
ModelPart: rightChest, field_52896, rightChest
Constructors
Methods
TexturedModelData (float): createBodyLayer, method_62079, getTexturedModelData
TexturedModelData (float): createBabyLayer, method_62080, getBabyTexturedModelData
TexturedModelData (float, boolean): createSaddleLayer, method_66838, getSaddleTexturedModelData
void (ModelPartData): modifyMesh, method_62077, addDonkeyParts
void (DonkeyEntityRenderState): setupAnim, method_62078, setAngles
void (LivingHorseEntityRenderState): setupAnim, method_17085, setAngles
void (Object): setupAnim, method_2819, setAngles
ModelData (ModelData): lambda$static$0, method_66839, method_66839