History - net.minecraft.client.render.entity.model.DonkeyEntityModel

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

(ModelPart, ModelPart, ModelPart, ModelPart, ModelPart, ModelPart, ModelPart)

Methods

TexturedModelData (float): createBabyLayer, method_62080, getBabyTexturedModelData

TexturedModelData (float, boolean): createSaddleLayer, method_66838, getSaddleTexturedModelData

TexturedModelData (float): createSaddleLayer, method_66838, getSaddleTexturedModelData

1.21.11_unobfuscated

Names

net.minecraft.client.model.animal.equine.DonkeyModel

net.minecraft.class_9945

net.minecraft.client.render.entity.model.DonkeyEntityModel

Fields

float: DONKEY_SCALE, field_55113, field_55113

float: MULE_SCALE, field_55114, field_55114

ModelTransformer: DONKEY_TRANSFORMER, field_56070, DONKEY_PARTS_ADDER

ModelPart: leftChest, field_52895, leftChest

ModelPart: rightChest, field_52896, rightChest

Constructors

(ModelPart)

Methods

TexturedModelData (float): createBodyLayer, method_62079, getTexturedModelData

TexturedModelData (float): createBabyLayer, method_62080, getBabyTexturedModelData

TexturedModelData (float, boolean): createSaddleLayer, method_66838, getSaddleTexturedModelData

void (ModelPartData): modifyMesh, method_62077, addDonkeyParts

void (DonkeyEntityRenderState): setupAnim, method_62078, setAngles

void (LivingHorseEntityRenderState): setupAnim, method_17085, setAngles

void (Object): setupAnim, method_2819, setAngles

ModelData (ModelData): lambda$static$0, method_66839, method_66839