History - net.minecraft.network.packet.s2c.play.ExplosionS2CPacket
26.3-snapshot-3
Names
Fields
boolean: playSound, comp_1_1318, playSound
Constructors
(Vec3d, float, int, Optional<Vec3d>, ParticleEffect, RegistryEntry<SoundEvent>, WeightedPool<BlockParticleEffect>)
(Vec3d, float, int, Optional<Vec3d>, ParticleEffect, RegistryEntry<SoundEvent>, WeightedPool<BlockParticleEffect>, boolean)
Methods
boolean (): playSound, comp_1_1318, playSound
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.network.protocol.game.ClientboundExplodePacket
net.minecraft.class_2664
net.minecraft.network.packet.s2c.play.ExplosionS2CPacket
Fields
Vec3d: center, comp_2883, center
float: radius, comp_4594, radius
int: blockCount, comp_4595, blockCount
Optional<Vec3d>: playerKnockback, comp_2884, playerKnockback
ParticleEffect: explosionParticle, comp_2885, explosionParticle
RegistryEntry<SoundEvent>: explosionSound, comp_2886, explosionSound
Pool<BlockParticleEffect>: blockParticles, comp_4596, blockParticles
PacketCodec<RegistryByteBuf, ExplosionS2CPacket>: STREAM_CODEC, field_47925, CODEC
Constructors
(Vec3d, float, int, Optional<Vec3d>, ParticleEffect, RegistryEntry<SoundEvent>, Pool<BlockParticleEffect>)
Methods
PacketType<ExplosionS2CPacket> (): type, method_65080, getPacketType
void (ClientPlayPacketListener): handle, method_11480, apply
Vec3d (): center, comp_2883, center
float (): radius, comp_4594, radius
int (): blockCount, comp_4595, blockCount
Optional<Vec3d> (): playerKnockback, comp_2884, playerKnockback
ParticleEffect (): explosionParticle, comp_2885, explosionParticle
RegistryEntry<SoundEvent> (): explosionSound, comp_2886, explosionSound
Pool<BlockParticleEffect> (): blockParticles, comp_4596, blockParticles
void (PacketListener): handle, method_65081, apply