History - net.minecraft.client.render.DrawSpec
26.3-snapshot-3
Names
Fields
RenderPipeline: pipeline, comp_1_741, pipeline
GpuBufferSlice: dynamicTransforms, comp_1_739, dynamicTransforms
RenderPipeline: opaquePartsPipeline, comp_1_1198, opaquePartsPipeline
RenderPipeline: pipeline, comp_1_741, pipeline
RenderPipeline: opaquePartsPipeline, comp_1_1198, opaquePartsPipeline
GpuBufferSlice: dynamicTransforms, comp_1_739, dynamicTransforms
Constructors
(String, RenderPipeline, OitPipelineSet, RenderPipeline, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)
(String, RenderPipeline, OitPipelineSet, RenderPipeline, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)
Methods
RenderPipeline (): pipeline, comp_1_741, pipeline
GpuBufferSlice (): dynamicTransforms, comp_1_739, dynamicTransforms
void (MultiDrawBuffer$DrawCall, RenderPass): drawFromBuffer, method_1_7534, draw
void (MultiDrawBuffer$DrawCall, OitStage, RenderPass): drawFromBufferOit, method_1_7535, drawOit
void (MultiDrawBuffer$DrawCall, RenderPass, RenderPipeline): draw, method_1_7533, drawInternal
RenderPipeline (): opaquePartsPipeline, comp_1_1198, opaquePartsPipeline
void (MultiDrawBuffer$DrawCall, RenderPass): drawFromBuffer, method_1_7534, draw
void (MultiDrawBuffer$DrawCall, OitStage, RenderPass): drawFromBufferOit, method_1_7535, drawOit
void (MultiDrawBuffer$DrawCall, RenderPass, RenderPipeline): draw, method_1_7533, drawInternal
RenderPipeline (): pipeline, comp_1_741, pipeline
RenderPipeline (): opaquePartsPipeline, comp_1_1198, opaquePartsPipeline
GpuBufferSlice (): dynamicTransforms, comp_1_739, dynamicTransforms
26.3-snapshot-2
Names
Fields
OutputTarget: outputTarget, comp_1_740, outputTarget
String: name, comp_1_1197, name
OitPipelineSet: oitPipelineSet, comp_1_740, oitPipelineSet
RenderPipeline: opaquePartsPipeline, comp_1_1198, opaquePartsPipeline
Constructors
(RenderPipeline, OutputTarget, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)
(String, RenderPipeline, OitPipelineSet, RenderPipeline, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)
Methods
void (MultiDrawBuffer$DrawCall): drawFromBuffer, method_1_5292, draw
void (GpuBuffer, GpuBuffer, IndexType, int, int, int): drawFromBuffer, method_1_5291, draw
OutputTarget (): outputTarget, comp_1_740, outputTarget
String (): lambda$drawFromBuffer$0, method_1_5293, method_1_5293
String (): lambda$draw$0, method_1_5293, method_1_5293
void (MultiDrawBuffer$DrawCall, RenderPass): drawFromBuffer, method_1_7534, draw
void (MultiDrawBuffer$DrawCall, OitStage, RenderPass): drawFromBufferOit, method_1_7535, drawOit
void (MultiDrawBuffer$DrawCall, RenderPass, RenderPipeline): draw, method_1_7533, drawInternal
String (): name, comp_1_1197, name
OitPipelineSet (): oitPipelineSet, comp_1_740, oitPipelineSet
RenderPipeline (): opaquePartsPipeline, comp_1_1198, opaquePartsPipeline
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.renderer.rendertype.PreparedRenderType
net.minecraft.class_1_870
net.minecraft.client.render.DrawSpec
Fields
RenderPipeline: pipeline, comp_1_741, pipeline
OutputTarget: outputTarget, comp_1_740, outputTarget
GpuBufferSlice: dynamicTransforms, comp_1_739, dynamicTransforms
ScissorState: scissorState, comp_1_742, scissorState
List<DrawSpec$Texture>: textures, comp_1_743, textures
Constructors
(RenderPipeline, OutputTarget, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)
Methods
void (MultiDrawBuffer$DrawCall): drawFromBuffer, method_1_5292, draw
void (GpuBuffer, GpuBuffer, IndexType, int, int, int): drawFromBuffer, method_1_5291, draw
RenderPipeline (): pipeline, comp_1_741, pipeline
OutputTarget (): outputTarget, comp_1_740, outputTarget
GpuBufferSlice (): dynamicTransforms, comp_1_739, dynamicTransforms
ScissorState (): scissorState, comp_1_742, scissorState
List<DrawSpec$Texture> (): textures, comp_1_743, textures
String (): lambda$drawFromBuffer$0, method_1_5293, method_1_5293