History - net.minecraft.client.render.DrawSpec

26.3-snapshot-3

Names

Fields

RenderPipeline: pipeline, comp_1_741, pipeline

GpuBufferSlice: dynamicTransforms, comp_1_739, dynamicTransforms

RenderPipeline: opaquePartsPipeline, comp_1_1198, opaquePartsPipeline

RenderPipeline: pipeline, comp_1_741, pipeline

RenderPipeline: opaquePartsPipeline, comp_1_1198, opaquePartsPipeline

GpuBufferSlice: dynamicTransforms, comp_1_739, dynamicTransforms

Constructors

(String, RenderPipeline, OitPipelineSet, RenderPipeline, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)

(String, RenderPipeline, OitPipelineSet, RenderPipeline, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)

Methods

RenderPipeline (): pipeline, comp_1_741, pipeline

GpuBufferSlice (): dynamicTransforms, comp_1_739, dynamicTransforms

void (MultiDrawBuffer$DrawCall, RenderPass): drawFromBuffer, method_1_7534, draw

void (MultiDrawBuffer$DrawCall, OitStage, RenderPass): drawFromBufferOit, method_1_7535, drawOit

void (MultiDrawBuffer$DrawCall, RenderPass, RenderPipeline): draw, method_1_7533, drawInternal

RenderPipeline (): opaquePartsPipeline, comp_1_1198, opaquePartsPipeline

void (MultiDrawBuffer$DrawCall, RenderPass): drawFromBuffer, method_1_7534, draw

void (MultiDrawBuffer$DrawCall, OitStage, RenderPass): drawFromBufferOit, method_1_7535, drawOit

void (MultiDrawBuffer$DrawCall, RenderPass, RenderPipeline): draw, method_1_7533, drawInternal

RenderPipeline (): pipeline, comp_1_741, pipeline

RenderPipeline (): opaquePartsPipeline, comp_1_1198, opaquePartsPipeline

GpuBufferSlice (): dynamicTransforms, comp_1_739, dynamicTransforms

26.3-snapshot-2

Names

Fields

OutputTarget: outputTarget, comp_1_740, outputTarget

String: name, comp_1_1197, name

OitPipelineSet: oitPipelineSet, comp_1_740, oitPipelineSet

RenderPipeline: opaquePartsPipeline, comp_1_1198, opaquePartsPipeline

Constructors

(RenderPipeline, OutputTarget, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)

(String, RenderPipeline, OitPipelineSet, RenderPipeline, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)

Methods

void (MultiDrawBuffer$DrawCall): drawFromBuffer, method_1_5292, draw

void (GpuBuffer, GpuBuffer, IndexType, int, int, int): drawFromBuffer, method_1_5291, draw

OutputTarget (): outputTarget, comp_1_740, outputTarget

String (): lambda$drawFromBuffer$0, method_1_5293, method_1_5293

String (): lambda$draw$0, method_1_5293, method_1_5293

void (MultiDrawBuffer$DrawCall, RenderPass): drawFromBuffer, method_1_7534, draw

void (MultiDrawBuffer$DrawCall, OitStage, RenderPass): drawFromBufferOit, method_1_7535, drawOit

void (MultiDrawBuffer$DrawCall, RenderPass, RenderPipeline): draw, method_1_7533, drawInternal

String (): name, comp_1_1197, name

OitPipelineSet (): oitPipelineSet, comp_1_740, oitPipelineSet

RenderPipeline (): opaquePartsPipeline, comp_1_1198, opaquePartsPipeline

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

net.minecraft.client.renderer.rendertype.PreparedRenderType

net.minecraft.class_1_870

net.minecraft.client.render.DrawSpec

Fields

RenderPipeline: pipeline, comp_1_741, pipeline

OutputTarget: outputTarget, comp_1_740, outputTarget

GpuBufferSlice: dynamicTransforms, comp_1_739, dynamicTransforms

ScissorState: scissorState, comp_1_742, scissorState

List<DrawSpec$Texture>: textures, comp_1_743, textures

Constructors

(RenderPipeline, OutputTarget, GpuBufferSlice, ScissorState, List<DrawSpec$Texture>)

Methods

void (MultiDrawBuffer$DrawCall): drawFromBuffer, method_1_5292, draw

void (GpuBuffer, GpuBuffer, IndexType, int, int, int): drawFromBuffer, method_1_5291, draw

RenderPipeline (): pipeline, comp_1_741, pipeline

OutputTarget (): outputTarget, comp_1_740, outputTarget

GpuBufferSlice (): dynamicTransforms, comp_1_739, dynamicTransforms

ScissorState (): scissorState, comp_1_742, scissorState

List<DrawSpec$Texture> (): textures, comp_1_743, textures

String (): lambda$drawFromBuffer$0, method_1_5293, method_1_5293