History - net.minecraft.client.render.entity.state.LivingEntityRenderState

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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Fields

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26.2

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26.1.2

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26.1.1

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26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.state.LivingEntityRenderState

net.minecraft.class_10042

net.minecraft.client.render.entity.state.LivingEntityRenderState

Fields

float: bodyRot, field_53446, bodyYaw

float: yRot, field_53447, relativeHeadYaw

float: xRot, field_53448, pitch

float: deathTime, field_53449, deathTime

float: walkAnimationPos, field_53450, limbSwingAnimationProgress

float: walkAnimationSpeed, field_53451, limbSwingAmplitude

float: scale, field_53453, baseScale

float: ageScale, field_53454, ageScale

float: ticksSinceKineticHitFeedback, field_64688, timeSinceLastKineticAttack

boolean: isUpsideDown, field_53455, flipUpsideDown

boolean: isFullyFrozen, field_53456, shaking

boolean: isBaby, field_53457, baby

boolean: isInWater, field_53458, touchingWater

boolean: isAutoSpinAttack, field_53459, usingRiptide

boolean: hasRedOverlay, field_53460, hurt

boolean: isInvisibleToPlayer, field_53461, invisibleToPlayer

Direction: bedOrientation, field_53463, sleepingDirection

EntityPose: pose, field_53465, pose

ItemRenderState: headItem, field_53467, headItemRenderState

float: wornHeadAnimationPos, field_53452, headItemAnimationProgress

SkullBlock$SkullType: wornHeadType, field_55315, wearingSkullType

ProfileComponent: wornHeadProfile, field_55316, wearingSkullProfile

Constructors

()

Methods

boolean (EntityPose): hasPose, method_62613, isInPose