History - net.minecraft.client.render.entity.state.LivingEntityRenderState
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.state.LivingEntityRenderState
net.minecraft.class_10042
net.minecraft.client.render.entity.state.LivingEntityRenderState
Fields
float: bodyRot, field_53446, bodyYaw
float: yRot, field_53447, relativeHeadYaw
float: xRot, field_53448, pitch
float: deathTime, field_53449, deathTime
float: walkAnimationPos, field_53450, limbSwingAnimationProgress
float: walkAnimationSpeed, field_53451, limbSwingAmplitude
float: scale, field_53453, baseScale
float: ageScale, field_53454, ageScale
float: ticksSinceKineticHitFeedback, field_64688, timeSinceLastKineticAttack
boolean: isUpsideDown, field_53455, flipUpsideDown
boolean: isFullyFrozen, field_53456, shaking
boolean: isBaby, field_53457, baby
boolean: isInWater, field_53458, touchingWater
boolean: isAutoSpinAttack, field_53459, usingRiptide
boolean: hasRedOverlay, field_53460, hurt
boolean: isInvisibleToPlayer, field_53461, invisibleToPlayer
Direction: bedOrientation, field_53463, sleepingDirection
EntityPose: pose, field_53465, pose
ItemRenderState: headItem, field_53467, headItemRenderState
float: wornHeadAnimationPos, field_53452, headItemAnimationProgress
SkullBlock$SkullType: wornHeadType, field_55315, wearingSkullType
ProfileComponent: wornHeadProfile, field_55316, wearingSkullProfile
Constructors
()
Methods
boolean (EntityPose): hasPose, method_62613, isInPose