History - net.minecraft.client.render.block.entity.ShulkerBoxBlockEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
SpriteHolder: materials, field_61794, materials
SpriteHolder: sprites, field_61794, materials
Map<Direction, AffineTransformation>: TRANSFORMATIONS, field_1_2389, TRANSFORMATIONS
Constructors
Methods
void (MatrixStack, OrderedRenderCommandQueue, int, int, Direction, float, ModelCommandRenderer$CrumblingOverlayCommand, SpriteIdentifier, int): submit, method_65562, render
void (MatrixStack, Direction, float): prepareModel, method_72162, setTransforms
void (Direction, float, Consumer<org.joml.Vector3fc>): getExtents, method_72163, collectVertices
void (MatrixStack, OrderedRenderCommandQueue, int, int, Direction, float, ModelCommandRenderer$CrumblingOverlayCommand, SpriteIdentifier, int): submit, method_1_2844, render
void (MatrixStack, OrderedRenderCommandQueue, int, int, float, ModelCommandRenderer$CrumblingOverlayCommand, SpriteIdentifier, int): submit, method_65562, render
AffineTransformation (Direction): createModelTransform, method_1_2842, computeTransformation
AffineTransformation (Direction): modelTransform, method_1_2843, getTransformation
void (float, Consumer<org.joml.Vector3fc>): getExtents, method_72163, collectVertices
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.blockentity.ShulkerBoxRenderer
net.minecraft.class_834
net.minecraft.client.render.block.entity.ShulkerBoxBlockEntityRenderer
Fields
SpriteHolder: materials, field_61794, materials
ShulkerBoxBlockEntityRenderer$ShulkerBoxBlockModel: model, field_4387, model
Constructors
(BlockEntityRendererFactory$Context)
(SpecialModelRenderer$BakeContext)
(LoadedEntityModels, SpriteHolder)
Methods
ShulkerBoxBlockEntityRenderState (): createRenderState, method_74335, createRenderState
void (ShulkerBoxBlockEntity, ShulkerBoxBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74384, updateRenderState
void (ShulkerBoxBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3574, render
void (MatrixStack, OrderedRenderCommandQueue, int, int, Direction, float, ModelCommandRenderer$CrumblingOverlayCommand, SpriteIdentifier, int): submit, method_65562, render
void (MatrixStack, Direction, float): prepareModel, method_72162, setTransforms
void (Direction, float, Consumer<org.joml.Vector3fc>): getExtents, method_72163, collectVertices
void (BlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3569, render
void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState
BlockEntityRenderState (): createRenderState, method_74335, createRenderState