History - net.minecraft.world.GameMode
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.GameType
net.minecraft.class_1934
net.minecraft.world.GameMode
Fields
GameMode: SURVIVAL, field_9215, SURVIVAL
GameMode: CREATIVE, field_9220, CREATIVE
GameMode: ADVENTURE, field_9216, ADVENTURE
GameMode: SPECTATOR, field_9219, SPECTATOR
GameMode: DEFAULT_MODE, field_28045, DEFAULT
StringIdentifiable$EnumCodec<GameMode>: CODEC, field_41676, CODEC
IntFunction<GameMode>: BY_ID, field_41677, INDEX_MAPPER
PacketCodec<io.netty.buffer.ByteBuf, GameMode>: STREAM_CODEC, field_60671, PACKET_CODEC
com.mojang.serialization.Codec<GameMode>: LEGACY_ID_CODEC, field_56668, INDEX_CODEC
int: NOT_SET, field_30964, UNKNOWN
int: id, field_9217, index
String: name, field_9221, id
Text: shortName, field_28046, simpleTranslatableName
Text: longName, field_28047, translatableName
GameMode[]: $VALUES, field_9222, field_9222
Constructors
(int, String)
Methods
GameMode[] (): values, values, values
GameMode (String): valueOf, valueOf, valueOf
int (): getId, method_8379, getIndex
String (): getName, method_8381, getId
String (): getSerializedName, method_15434, asString
Text (): getLongDisplayName, method_8383, getTranslatableName
Text (): getShortDisplayName, method_32763, getSimpleTranslatableName
void (PlayerAbilities): updatePlayerAbilities, method_8382, setAbilities
boolean (): isBlockPlacingRestricted, method_8387, isBlockBreakingRestricted
boolean (): isCreative, method_8386, isCreative
boolean (): isSurvival, method_8388, isSurvivalLike
GameMode (int): byId, method_8384, byIndex
GameMode (String): byName, method_8385, byId
GameMode (String, GameMode): byName, method_8378, byId
int (GameMode): getNullableId, method_32761, getId
GameMode (int): byNullableId, method_32762, getOrNull
boolean (int): isValidId, method_64760, isValid
boolean (int, GameMode): lambda$isValidId$0, method_64759, method_64759
GameMode[] (): $values, method_36695, method_36695