History - net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket
26.3-snapshot-3
Names
Fields
Vec3d: position, comp_3350, position
float: yRot, comp_3351, yaw
float: xRot, comp_3352, pitch
class_1_1193: movingTo, comp_1_1321, movingTo
Constructors
(Vec3d, float, float, boolean)
(class_1_1193, boolean)
Methods
Vec3d (): position, comp_3350, position
float (): yRot, comp_3351, yaw
float (): xRot, comp_3352, pitch
class_1_1193 (): movingTo, comp_1_1321, movingTo
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.network.protocol.game.ServerboundMoveVehiclePacket
net.minecraft.class_2833
net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket
Fields
Vec3d: position, comp_3350, position
float: yRot, comp_3351, yaw
float: xRot, comp_3352, pitch
boolean: onGround, comp_3353, onGround
PacketCodec<PacketByteBuf, VehicleMoveC2SPacket>: STREAM_CODEC, field_48202, CODEC
Constructors
(Vec3d, float, float, boolean)
Methods
VehicleMoveC2SPacket (Entity): fromEntity, method_65307, fromVehicle
PacketType<VehicleMoveC2SPacket> (): type, method_65080, getPacketType
void (ServerPlayPacketListener): handle, method_12278, apply
Vec3d (): position, comp_3350, position
float (): yRot, comp_3351, yaw
float (): xRot, comp_3352, pitch
boolean (): onGround, comp_3353, onGround
void (PacketListener): handle, method_65081, apply