History - net.minecraft.network.packet.c2s.play.SetGameRuleC2SPacket

26.3-snapshot-3

Names

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Constructors

Methods

26.3-snapshot-2

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Methods

26.3-snapshot-1

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Fields

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26.2

Names

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Methods

26.1.2

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Fields

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Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.network.protocol.game.ServerboundSetGameRulePacket

net.minecraft.class_1_130

net.minecraft.network.packet.c2s.play.SetGameRuleC2SPacket

Fields

List<SetGameRuleC2SPacket$Entry>: entries, comp_1_96, entries

PacketCodec<io.netty.buffer.ByteBuf, SetGameRuleC2SPacket>: STREAM_CODEC, field_1_1067, PACKET_CODEC

Constructors

(List<SetGameRuleC2SPacket$Entry>)

Methods

PacketType<SetGameRuleC2SPacket> (): type, method_65080, getPacketType

void (ServerPlayPacketListener): handle, method_1_1141, apply

List<SetGameRuleC2SPacket$Entry> (): entries, comp_1_96, entries

void (PacketListener): handle, method_65081, apply