History - net.minecraft.network.packet.c2s.play.SetGameRuleC2SPacket
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.network.protocol.game.ServerboundSetGameRulePacket
net.minecraft.class_1_130
net.minecraft.network.packet.c2s.play.SetGameRuleC2SPacket
Fields
List<SetGameRuleC2SPacket$Entry>: entries, comp_1_96, entries
PacketCodec<io.netty.buffer.ByteBuf, SetGameRuleC2SPacket>: STREAM_CODEC, field_1_1067, PACKET_CODEC
Constructors
(List<SetGameRuleC2SPacket$Entry>)
Methods
PacketType<SetGameRuleC2SPacket> (): type, method_65080, getPacketType
void (ServerPlayPacketListener): handle, method_1_1141, apply
List<SetGameRuleC2SPacket$Entry> (): entries, comp_1_96, entries
void (PacketListener): handle, method_65081, apply