History - net.minecraft.client.gl.GlProgramCompiler

26.3-pre-2

Names

Fields

Constructors

Methods

26.3-pre-1

Names

Fields

Constructors

Methods

26.3-snapshot-10

Names

Fields

Constructors

Methods

GlShaderProgram (BackendRenderPipeline$Layout): compileProgram, method_1_9126, compileProgram

Map<BackendRenderPipeline$Layout$Shader, String> (BackendRenderPipeline$Layout): decompileShaders, method_1_10071, decompileShaders

GlShaderProgram (BackendRenderPipeline$Layout, Map<BackendRenderPipeline$Layout$Shader, String>): compileProgram, method_1_9126, compileProgram

26.3-snapshot-9

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Fields

Constructors

Methods

26.3-snapshot-8

Names

Fields

Constructors

Methods

26.3-snapshot-7

Names

Fields

boolean: SHADER_DEBUG_MODE, field_1_9505, field_1_9505

boolean: SHADER_DEBUG_MODE, field_1_9505, DEBUG

Constructors

Methods

26.3-snapshot-6

Names

Fields

Constructors

Methods

void (long, long, IntBuffer, int, String): renameInterfaceVariables, method_1_9130, assignResourceNames

void (long, long, IntBuffer, int): renameDescriptors, method_1_9129, assignUniformResourceNames

void (long, long, int, String): renameInterfaceVariables, method_1_9130, assignResourceNames

void (long, long, int): renameDescriptors, method_1_9129, assignUniformResourceNames

26.3-snapshot-5

Names

com.mojang.renderpearl.backend.opengl.GlPipelineRecompiler

net.minecraft.class_1_1391

net.minecraft.client.gl.GlProgramCompiler

Fields

org.slf4j.Logger: LOGGER, field_1_9502, LOGGER

int: MAX_LOG_LENGTH, field_1_9503, MAX_INFO_LOG_SIZE

boolean: IS_MACOS, field_1_9501, IS_MACOS

String: UNIFORM_FORMAT_STRING, field_1_9506, UNIFORM_FORMAT

String: PUSH_CONSTANT_BLOCK_NAME, field_1_9504, PUSH_CONSTANTS_NAME

boolean: SHADER_DEBUG_MODE, field_1_9505, field_1_9505

DebugLabelManager: debugLabels, field_1_9507, debugLabelManager

boolean: drawParametersSupported, field_1_9508, supportNonzeroBaseInstance

Constructors

(DebugLabelManager, boolean)

Methods

String (BackendRenderPipeline$Layout$Shader): decompileShader, method_1_9128, decompileToGlsl

void (long, long, IntBuffer, int, String): renameInterfaceVariables, method_1_9130, assignResourceNames

void (long, long, IntBuffer, int): renameDescriptors, method_1_9129, assignUniformResourceNames

GlCompiledShader (String, ShaderType, String): compileShader, method_1_9127, compileShader

GlShaderProgram (BackendRenderPipeline$Layout): compileProgram, method_1_9126, compileProgram