History - net.minecraft.world.chunk.light.ChunkSkyLightProvider

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

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26.3-snapshot-1

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Fields

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26.2

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26.1.2

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26.1.1

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26.1

Names

Fields

BlockPos$Mutable: mutablePos, field_44746, field_44746

BlockPos$Mutable: mutablePos, field_44746, tempPos

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.lighting.SkyLightEngine

net.minecraft.class_3572

net.minecraft.world.chunk.light.ChunkSkyLightProvider

Fields

long: REMOVE_TOP_SKY_SOURCE_ENTRY, field_44743, field_44743

long: REMOVE_SKY_SOURCE_ENTRY, field_44744, field_44744

long: ADD_SKY_SOURCE_ENTRY, field_44745, field_44745

BlockPos$Mutable: mutablePos, field_44746, field_44746

ChunkSkyLight: emptyChunkSources, field_44747, defaultSkyLight

Constructors

(ChunkProvider)

(ChunkProvider, SkyLightStorage)

Methods

boolean (int): isSourceLevel, method_51584, isMaxLightLevel

int (int, int, int): getLowestSourceY, method_51585, getSkyLightOrDefault

ChunkSkyLight (int, int): getChunkSources, method_51589, getSkyLight

void (long): checkNode, method_51529, checkForLightUpdate

void (int, int, int): updateSourcesInColumn, method_51590, method_51590

void (int, int, int, int): removeSourcesBelow, method_51586, method_51586

void (int, int, int, int): addSourcesAbove, method_51591, method_51591

void (long, long, int): propagateIncrease, method_51531, propagateLightIncrease

void (long, long): propagateDecrease, method_51530, propagateLightDecrease

int (long): countEmptySectionsBelowIfAtBorder, method_51592, getNumberOfSectionsBelowPos

void (long, Direction, int, boolean, int): propagateFromEmptySections, method_51587, method_51587

boolean (Direction, int, int): crossedSectionEdge, method_51588, exitsChunkXZ

void (ChunkPos, boolean): setLightEnabled, method_15512, setColumnEnabled

void (ChunkPos): propagateLightSources, method_51471, propagateLight