History - net.minecraft.block.SnowBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<SnowBlock>: CODEC, field_46451, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<SnowBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.SnowLayerBlock

net.minecraft.class_2488

net.minecraft.block.SnowBlock

Fields

com.mojang.serialization.MapCodec<SnowBlock>: CODEC, field_46451, CODEC

int: MAX_HEIGHT, field_31247, MAX_LAYERS

IntProperty: LAYERS, field_11518, LAYERS

VoxelShape[]: SHAPES, field_11517, SHAPES_BY_LAYERS

int: HEIGHT_IMPASSABLE, field_31248, field_31248

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<SnowBlock> (): codec, method_53969, getCodec

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos): getBlockSupportShape, method_25959, getSidesShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getVisualShape, method_26159, getCameraCollisionShape

boolean (BlockState): useShapeForLightOcclusion, method_9526, hasSidedTransparency

float (BlockState, BlockView, BlockPos): getShadeBrightness, method_9575, getAmbientOcclusionLightLevel

boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, ServerWorld, BlockPos, Random): randomTick, method_9514, randomTick

boolean (BlockState, ItemPlacementContext): canBeReplaced, method_9616, canReplace

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

VoxelShape (int): lambda$static$0, method_66467, method_66467