History - net.minecraft.network.packet.c2s.play.SlotChangedStateC2SPacket
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.network.protocol.game.ServerboundContainerSlotStateChangedPacket
net.minecraft.class_8875
net.minecraft.network.packet.c2s.play.SlotChangedStateC2SPacket
Fields
int: slotId, comp_1998, slotId
int: containerId, comp_1999, screenHandlerId
boolean: newState, comp_2000, newState
PacketCodec<PacketByteBuf, SlotChangedStateC2SPacket>: STREAM_CODEC, field_48192, CODEC
Constructors
(int, int, boolean)
Methods
void (PacketByteBuf): write, method_55973, write
PacketType<SlotChangedStateC2SPacket> (): type, method_65080, getPacketType
void (ServerPlayPacketListener): handle, method_54437, apply
int (): slotId, comp_1998, slotId
int (): containerId, comp_1999, screenHandlerId
boolean (): newState, comp_2000, newState
void (PacketListener): handle, method_65081, apply