History - net.minecraft.world.chunk.WrapperProtoChunk

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

CarvingMask (): getCarvingMask, method_12025, getCarvingMask

CarvingMask (): getOrCreateCarvingMask, method_28510, getOrCreateCarvingMask

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

void (BlockPos): markPosForPostprocessing, method_12039, markBlockForPostProcessing

void (BlockPos): markPosForPostProcessing, method_12039, markBlockForPostProcessing

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.chunk.ImposterProtoChunk

net.minecraft.class_2821

net.minecraft.world.chunk.WrapperProtoChunk

Fields

WorldChunk: wrapped, field_12866, wrapped

boolean: allowWrites, field_34554, propagateToWrapped

Constructors

(WorldChunk, boolean)

Methods

BlockEntity (BlockPos): getBlockEntity, method_8321, getBlockEntity

BlockState (BlockPos): getBlockState, method_8320, getBlockState

FluidState (BlockPos): getFluidState, method_8316, getFluidState

ChunkSection (int): getSection, method_38259, getSection

BlockState (BlockPos, BlockState, int): setBlockState, method_12010, setBlockState

void (BlockEntity): setBlockEntity, method_12007, setBlockEntity

void (Entity): addEntity, method_12002, addEntity

void (ChunkStatus): setPersistedStatus, method_12308, setStatus

ChunkSection[] (): getSections, method_12006, getSectionArray

void (Heightmap$Type, long[]): setHeightmap, method_12037, setHeightmap

Heightmap$Type (Heightmap$Type): fixType, method_12239, transformHeightmapType

Heightmap (Heightmap$Type): getOrCreateHeightmapUnprimed, method_12032, getHeightmap

int (Heightmap$Type, int, int): getHeight, method_12005, sampleHeightmap

RegistryEntry<Biome> (int, int, int): getNoiseBiome, method_16359, getBiomeForNoiseGen

ChunkPos (): getPos, method_12004, getPos

StructureStart (Structure): getStartForStructure, method_12181, getStructureStart

void (Structure, StructureStart): setStartForStructure, method_12184, setStructureStart

Map<Structure, StructureStart> (): getAllStarts, method_12016, getStructureStarts

void (Map<Structure, StructureStart>): setAllStarts, method_12034, setStructureStarts

it.unimi.dsi.fastutil.longs.LongSet (Structure): getReferencesForStructure, method_12180, getStructureReferences

void (Structure, long): addReferenceForStructure, method_12182, addStructureReference

Map<Structure, it.unimi.dsi.fastutil.longs.LongSet> (): getAllReferences, method_12179, getStructureReferences

void (Map<Structure, it.unimi.dsi.fastutil.longs.LongSet>): setAllReferences, method_12183, setStructureReferences

void (): markUnsaved, method_65063, markNeedsSaving

boolean (): canBeSerialized, method_65069, isSerializable

boolean (): tryMarkSaved, method_65064, tryMarkSaved

boolean (): isUnsaved, method_12044, needsSaving

ChunkStatus (): getPersistedStatus, method_12009, getStatus

void (BlockPos): removeBlockEntity, method_12041, removeBlockEntity

void (BlockPos): markPosForPostprocessing, method_12039, markBlockForPostProcessing

void (NbtCompound): setBlockEntityNbt, method_12042, addPendingBlockEntityNbt

NbtCompound (BlockPos): getBlockEntityNbt, method_12024, getBlockEntityNbt

NbtCompound (BlockPos, RegistryWrapper$WrapperLookup): getBlockEntityNbtForSaving, method_20598, getPackedBlockEntityNbt

void (Predicate<BlockState>, BiConsumer<BlockPos, BlockState>): findBlocks, method_51525, forEachBlockMatchingPredicate

BasicTickScheduler<Block> (): getBlockTicks, method_12013, getBlockTickScheduler

BasicTickScheduler<Fluid> (): getFluidTicks, method_12014, getFluidTickScheduler

Chunk$TickSchedulers (long): getTicksForSerialization, method_39296, getTickSchedulers

BlendingData (): getBlendingData, method_39299, getBlendingData

CarvingMask (): getCarvingMask, method_12025, getCarvingMask

CarvingMask (): getOrCreateCarvingMask, method_28510, getOrCreateCarvingMask

WorldChunk (): getWrapped, method_12240, getWrappedChunk

boolean (): isLightCorrect, method_12038, isLightOn

void (boolean): setLightCorrect, method_12020, setLightOn

void (BiomeSupplier, MultiNoiseUtil$MultiNoiseSampler): fillBiomesFromNoise, method_38257, populateBiomes

void (): initializeLightSources, method_51522, refreshSurfaceY

ChunkSkyLight (): getSkyLightSources, method_12018, getChunkSkyLight