History - net.minecraft.world.chunk.WrapperProtoChunk
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
CarvingMask (): getCarvingMask, method_12025, getCarvingMask
CarvingMask (): getOrCreateCarvingMask, method_28510, getOrCreateCarvingMask
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
void (BlockPos): markPosForPostprocessing, method_12039, markBlockForPostProcessing
void (BlockPos): markPosForPostProcessing, method_12039, markBlockForPostProcessing
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.chunk.ImposterProtoChunk
net.minecraft.class_2821
net.minecraft.world.chunk.WrapperProtoChunk
Fields
WorldChunk: wrapped, field_12866, wrapped
boolean: allowWrites, field_34554, propagateToWrapped
Constructors
(WorldChunk, boolean)
Methods
BlockEntity (BlockPos): getBlockEntity, method_8321, getBlockEntity
BlockState (BlockPos): getBlockState, method_8320, getBlockState
FluidState (BlockPos): getFluidState, method_8316, getFluidState
ChunkSection (int): getSection, method_38259, getSection
BlockState (BlockPos, BlockState, int): setBlockState, method_12010, setBlockState
void (BlockEntity): setBlockEntity, method_12007, setBlockEntity
void (Entity): addEntity, method_12002, addEntity
void (ChunkStatus): setPersistedStatus, method_12308, setStatus
ChunkSection[] (): getSections, method_12006, getSectionArray
void (Heightmap$Type, long[]): setHeightmap, method_12037, setHeightmap
Heightmap$Type (Heightmap$Type): fixType, method_12239, transformHeightmapType
Heightmap (Heightmap$Type): getOrCreateHeightmapUnprimed, method_12032, getHeightmap
int (Heightmap$Type, int, int): getHeight, method_12005, sampleHeightmap
RegistryEntry<Biome> (int, int, int): getNoiseBiome, method_16359, getBiomeForNoiseGen
ChunkPos (): getPos, method_12004, getPos
StructureStart (Structure): getStartForStructure, method_12181, getStructureStart
void (Structure, StructureStart): setStartForStructure, method_12184, setStructureStart
Map<Structure, StructureStart> (): getAllStarts, method_12016, getStructureStarts
void (Map<Structure, StructureStart>): setAllStarts, method_12034, setStructureStarts
it.unimi.dsi.fastutil.longs.LongSet (Structure): getReferencesForStructure, method_12180, getStructureReferences
void (Structure, long): addReferenceForStructure, method_12182, addStructureReference
Map<Structure, it.unimi.dsi.fastutil.longs.LongSet> (): getAllReferences, method_12179, getStructureReferences
void (Map<Structure, it.unimi.dsi.fastutil.longs.LongSet>): setAllReferences, method_12183, setStructureReferences
void (): markUnsaved, method_65063, markNeedsSaving
boolean (): canBeSerialized, method_65069, isSerializable
boolean (): tryMarkSaved, method_65064, tryMarkSaved
boolean (): isUnsaved, method_12044, needsSaving
ChunkStatus (): getPersistedStatus, method_12009, getStatus
void (BlockPos): removeBlockEntity, method_12041, removeBlockEntity
void (BlockPos): markPosForPostprocessing, method_12039, markBlockForPostProcessing
void (NbtCompound): setBlockEntityNbt, method_12042, addPendingBlockEntityNbt
NbtCompound (BlockPos): getBlockEntityNbt, method_12024, getBlockEntityNbt
NbtCompound (BlockPos, RegistryWrapper$WrapperLookup): getBlockEntityNbtForSaving, method_20598, getPackedBlockEntityNbt
void (Predicate<BlockState>, BiConsumer<BlockPos, BlockState>): findBlocks, method_51525, forEachBlockMatchingPredicate
BasicTickScheduler<Block> (): getBlockTicks, method_12013, getBlockTickScheduler
BasicTickScheduler<Fluid> (): getFluidTicks, method_12014, getFluidTickScheduler
Chunk$TickSchedulers (long): getTicksForSerialization, method_39296, getTickSchedulers
BlendingData (): getBlendingData, method_39299, getBlendingData
CarvingMask (): getCarvingMask, method_12025, getCarvingMask
CarvingMask (): getOrCreateCarvingMask, method_28510, getOrCreateCarvingMask
WorldChunk (): getWrapped, method_12240, getWrappedChunk
boolean (): isLightCorrect, method_12038, isLightOn
void (boolean): setLightCorrect, method_12020, setLightOn
void (BiomeSupplier, MultiNoiseUtil$MultiNoiseSampler): fillBiomesFromNoise, method_38257, populateBiomes
void (): initializeLightSources, method_51522, refreshSurfaceY
ChunkSkyLight (): getSkyLightSources, method_12018, getChunkSkyLight