History - net.minecraft.client.gl.VertexBufferManager$ARBVertexBufferManager

26.3-snapshot-3

Names

com.mojang.blaze3d.opengl.VertexArrayCache$Separate

com.mojang.renderpearl.backend.opengl.VertexArrayCache$Separate

Fields

Constructors

Methods

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer

VertexBufferManager$AllocatedBuffer (VertexFormat[], GpuBufferSlice[], VertexBufferManager$AllocatedBuffer): bindVertexArray, method_68428, setupBuffer

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

com.mojang.blaze3d.opengl.VertexArrayCache$Separate

net.minecraft.class_10869$class_10871

net.minecraft.client.gl.VertexBufferManager$ARBVertexBufferManager

Fields

Map<VertexFormat, VertexBufferManager$AllocatedBuffer>: cache, field_57891, cache

DebugLabelManager: debugLabels, field_57892, labeler

boolean: needsMesaWorkaround, field_60021, applyMesaWorkaround

Constructors

(DebugLabelManager)

Methods

void (VertexFormat, GlGpuBuffer): bindVertexArray, method_68428, setupBuffer