History - net.minecraft.client.gui.render.state.GuiRenderState
26.3-snapshot-3
Names
Fields
ScreenRect: windowRectangleForDebug, field_1_8700, field_1_8700
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
int: clearColorOverride, field_1_2350, clearColor
org.joml.Vector4f: clearColorOverride, field_1_2350, clearColor
boolean: isHudHidden, field_1_3796, hideGui
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.gui.render.state.GuiRenderState
net.minecraft.client.renderer.state.gui.GuiRenderState
Fields
int: DEBUG_RECTANGLE_COLOR, field_60454, field_60454
int: DEBUG_RECTANGLE_COLOR, field_60454, DEBUG_RECTANGLE_COLOR
RotatingCubeMapRenderState: panoramaRenderState, field_1_2351, panorama
int: clearColorOverride, field_1_2350, clearColor
Constructors
Methods
void (ItemGuiElementRenderState): submitItem, method_70920, addItem
void (ItemGuiElementRenderState): addItem, method_70920, addItem
void (TextGuiElementRenderState): submitText, method_70921, addText
void (TextGuiElementRenderState): addText, method_70921, addText
void (SpecialGuiElementRenderState): submitPicturesInPictureState, method_70922, addSpecialElement
void (SpecialGuiElementRenderState): addPicturesInPictureState, method_70922, addSpecialElement
void (SimpleGuiElementRenderState): submitGuiElement, method_70919, addSimpleElement
void (SimpleGuiElementRenderState): addGuiElement, method_70919, addSimpleElement
void (ScreenRect): sumbitDebugRectangleIfEnabled, method_71529, onElementAdded
void (ScreenRect): addDebugRectangleIfEnabled, method_71529, onElementAdded
void (TexturedQuadGuiElementRenderState): submitBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer
void (TexturedQuadGuiElementRenderState): addBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer
void (SimpleGuiElementRenderState): submitGlyphToCurrentLayer, method_71997, addPreparedTextElement
void (SimpleGuiElementRenderState): addGlyphToCurrentLayer, method_71997, addPreparedTextElement
void (Comparator, GuiRenderState$Layer): lambda$sortElements$4, method_71063, method_71063
void (Comparator, GuiRenderState$Layer): lambda$sortElements$0, method_71063, method_71063
void (Consumer, GuiRenderState$Layer): lambda$forEachPictureInPicture$3, method_71065, method_71065
void (Consumer, GuiRenderState$Layer): lambda$forEachPictureInPicture$0, method_71065, method_71065
void (Consumer, GuiRenderState$Layer): lambda$forEachText$2, method_71069, method_71069
void (Consumer, GuiRenderState$Layer): lambda$forEachText$0, method_71069, method_71069
void (Consumer, GuiRenderState$Layer): lambda$forEachItem$1, method_71072, method_71072
void (Consumer, GuiRenderState$Layer): lambda$forEachItem$0, method_71072, method_71072
1.21.11_unobfuscated
Names
net.minecraft.client.gui.render.state.GuiRenderState
net.minecraft.class_11246
net.minecraft.client.gui.render.state.GuiRenderState
Fields
int: DEBUG_RECTANGLE_COLOR, field_60454, field_60454
List<GuiRenderState$Layer>: strata, field_60043, rootLayers
int: firstStratumAfterBlur, field_60314, blurLayer
GuiRenderState$Layer: current, field_60044, currentLayer
Set<Object>: itemModelIdentities, field_60046, itemModelKeys
ScreenRect: lastElementBounds, field_60455, currentLayerBounds
Constructors
()
Methods
void (): nextStratum, method_71059, createNewRootLayer
void (): blurBeforeThisStratum, method_71299, applyBlur
void (): up, method_71067, goUpLayer
void (ItemGuiElementRenderState): submitItem, method_70920, addItem
void (TextGuiElementRenderState): submitText, method_70921, addText
void (SpecialGuiElementRenderState): submitPicturesInPictureState, method_70922, addSpecialElement
void (SimpleGuiElementRenderState): submitGuiElement, method_70919, addSimpleElement
void (ScreenRect): sumbitDebugRectangleIfEnabled, method_71529, onElementAdded
boolean (GuiElementRenderState): findAppropriateNode, method_71531, findAndGoToLayerToAdd
void (ScreenRect): navigateToAboveHighestElementWithIntersectingBounds, method_71532, findAndGoToLayerIntersecting
boolean (ScreenRect, List<? extends GuiElementRenderState>): hasIntersection, method_71530, anyIntersect
void (TexturedQuadGuiElementRenderState): submitBlitToCurrentLayer, method_71996, addSimpleElementToCurrentLayer
void (SimpleGuiElementRenderState): submitGlyphToCurrentLayer, method_71997, addPreparedTextElement
Set<Object> (): getItemModelIdentities, method_71078, getItemModelKeys
void (Consumer<SimpleGuiElementRenderState>, GuiRenderState$LayerFilter): forEachElement, method_71060, forEachSimpleElement
void (Consumer<ItemGuiElementRenderState>): forEachItem, method_71064, forEachItemElement
void (Consumer<TextGuiElementRenderState>): forEachText, method_71068, forEachTextElement
void (Consumer<SpecialGuiElementRenderState>): forEachPictureInPicture, method_71071, forEachSpecialElement
void (Comparator<SimpleGuiElementRenderState>): sortElements, method_71062, sortSimpleElements
void (Consumer<GuiRenderState$Layer>, GuiRenderState$LayerFilter): traverse, method_71074, forEachLayer
void (GuiRenderState$Layer, Consumer<GuiRenderState$Layer>): traverse, method_71061, traverseLayers
void (): reset, method_70926, clear
void (Comparator, GuiRenderState$Layer): lambda$sortElements$4, method_71063, method_71063
void (Consumer, GuiRenderState$Layer): lambda$forEachPictureInPicture$3, method_71065, method_71065
void (Consumer, GuiRenderState$Layer): lambda$forEachText$2, method_71069, method_71069
void (Consumer, GuiRenderState$Layer): lambda$forEachItem$1, method_71072, method_71072
void (Consumer, GuiRenderState$Layer): lambda$forEachElement$0, method_71066, method_71066