History - net.minecraft.client.render.oit.OitRenderPasses

26.3-pre-2

Names

Fields

Constructors

Methods

26.3-pre-1

Names

Fields

Constructors

Methods

26.3-snapshot-10

Names

Fields

Constructors

Methods

26.3-snapshot-9

Names

Fields

Constructors

Methods

26.3-snapshot-8

Names

Fields

Constructors

Methods

26.3-snapshot-7

Names

Fields

Constructors

Methods

26.3-snapshot-6

Names

Fields

Constructors

Methods

26.3-snapshot-5

Names

Fields

Constructors

Methods

26.3-snapshot-4

Names

Fields

Constructors

Methods

26.3-snapshot-3

Names

Fields

Constructors

Methods

RenderPass (OitStage, Supplier<String>, OitRenderPasses$TextureSet): createRenderPass, method_1_7495, create

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createDepthBoundsPass, method_1_7494, createDepthBoundsRenderPass

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createTransmittancePass, method_1_7496, createTransmittanceRenderPass

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createAccumulatePass, method_1_7493, createAccumulateRenderPass

RenderPass (OitStage, Supplier<String>, OitRenderPasses$TextureSet): createRenderPass, method_1_7495, create

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createDepthBoundsPass, method_1_7494, createDepthBoundsRenderPass

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createTransmittancePass, method_1_7496, createTransmittanceRenderPass

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createAccumulatePass, method_1_7493, createAccumulateRenderPass

26.3-snapshot-2

Names

net.minecraft.client.renderer.oit.OitRenderPassProvider

net.minecraft.class_1_1174

net.minecraft.client.render.oit.OitRenderPasses

Fields

Constructors

()

Methods

RenderPass (OitStage, Supplier<String>, OitRenderPasses$TextureSet): createRenderPass, method_1_7495, create

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createDepthBoundsPass, method_1_7494, createDepthBoundsRenderPass

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createTransmittancePass, method_1_7496, createTransmittanceRenderPass

RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createAccumulatePass, method_1_7493, createAccumulateRenderPass

String (Supplier): lambda$createAccumulatePass$0, method_1_7497, method_1_7497

String (Supplier): lambda$createTransmittancePass$0, method_1_7499, method_1_7499

String (Supplier): lambda$createDepthBoundsPass$0, method_1_7498, method_1_7498