History - net.minecraft.client.render.oit.OitRenderPasses
26.3-snapshot-3
Names
Fields
Constructors
Methods
RenderPass (OitStage, Supplier<String>, OitRenderPasses$TextureSet): createRenderPass, method_1_7495, create
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createDepthBoundsPass, method_1_7494, createDepthBoundsRenderPass
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createTransmittancePass, method_1_7496, createTransmittanceRenderPass
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createAccumulatePass, method_1_7493, createAccumulateRenderPass
RenderPass (OitStage, Supplier<String>, OitRenderPasses$TextureSet): createRenderPass, method_1_7495, create
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createDepthBoundsPass, method_1_7494, createDepthBoundsRenderPass
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createTransmittancePass, method_1_7496, createTransmittanceRenderPass
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createAccumulatePass, method_1_7493, createAccumulateRenderPass
26.3-snapshot-2
Names
net.minecraft.client.renderer.oit.OitRenderPassProvider
net.minecraft.class_1_1174
net.minecraft.client.render.oit.OitRenderPasses
Fields
Constructors
()
Methods
RenderPass (OitStage, Supplier<String>, OitRenderPasses$TextureSet): createRenderPass, method_1_7495, create
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createDepthBoundsPass, method_1_7494, createDepthBoundsRenderPass
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createTransmittancePass, method_1_7496, createTransmittanceRenderPass
RenderPass (Supplier<String>, OitRenderPasses$TextureSet): createAccumulatePass, method_1_7493, createAccumulateRenderPass
String (Supplier): lambda$createAccumulatePass$0, method_1_7497, method_1_7497
String (Supplier): lambda$createTransmittancePass$0, method_1_7499, method_1_7499
String (Supplier): lambda$createDepthBoundsPass$0, method_1_7498, method_1_7498