History - net.minecraft.client.render.entity.model.AllayEntityModel
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.model.animal.allay.AllayModel
net.minecraft.class_7308
net.minecraft.client.render.entity.model.AllayEntityModel
Fields
ModelPart: head, field_39459, head
ModelPart: body, field_38443, body
ModelPart: right_arm, field_38444, rightArm
ModelPart: left_arm, field_38445, leftArm
ModelPart: right_wing, field_38446, rightWing
ModelPart: left_wing, field_38447, leftWing
float: FLYING_ANIMATION_X_ROT, field_38999, field_38999
float: MAX_HAND_HOLDING_ITEM_X_ROT_RAD, field_39000, field_39000
float: MIN_HAND_HOLDING_ITEM_X_ROT_RAD, field_39001, field_39001
Constructors
Methods
TexturedModelData (): createBodyLayer, method_42733, getTexturedModelData
void (AllayEntityRenderState): setupAnim, method_42732, setAngles
void (AllayEntityRenderState, Arm, MatrixStack): translateToHand, method_72829, setArmAngle
void (Object): setupAnim, method_2819, setAngles
void (EntityRenderState, Arm, MatrixStack): translateToHand, method_2803, setArmAngle