History - net.minecraft.client.render.entity.model.AllayEntityModel

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.model.animal.allay.AllayModel

net.minecraft.class_7308

net.minecraft.client.render.entity.model.AllayEntityModel

Fields

ModelPart: head, field_39459, head

ModelPart: body, field_38443, body

ModelPart: right_arm, field_38444, rightArm

ModelPart: left_arm, field_38445, leftArm

ModelPart: right_wing, field_38446, rightWing

ModelPart: left_wing, field_38447, leftWing

float: FLYING_ANIMATION_X_ROT, field_38999, field_38999

float: MAX_HAND_HOLDING_ITEM_X_ROT_RAD, field_39000, field_39000

float: MIN_HAND_HOLDING_ITEM_X_ROT_RAD, field_39001, field_39001

Constructors

(ModelPart)

Methods

TexturedModelData (): createBodyLayer, method_42733, getTexturedModelData

void (AllayEntityRenderState): setupAnim, method_42732, setAngles

void (AllayEntityRenderState, Arm, MatrixStack): translateToHand, method_72829, setArmAngle

void (Object): setupAnim, method_2819, setAngles

void (EntityRenderState, Arm, MatrixStack): translateToHand, method_2803, setArmAngle