History - net.minecraft.util.math.BlockPos$Mutable
26.3-snapshot-3
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26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
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1.21.11_unobfuscated
Names
net.minecraft.core.BlockPos$MutableBlockPos
net.minecraft.class_2338$class_2339
net.minecraft.util.math.BlockPos$Mutable
Fields
Constructors
()
(int, int, int)
(double, double, double)
Methods
BlockPos (int, int, int): offset, method_10069, add
BlockPos (int): multiply, method_35830, multiply
BlockPos (Direction, int): relative, method_10079, offset
BlockPos (Direction$Axis, int): relative, method_30513, offset
BlockPos (BlockRotation): rotate, method_10070, rotate
BlockPos$Mutable (int, int, int): set, method_10103, set
BlockPos$Mutable (double, double, double): set, method_10102, set
BlockPos$Mutable (Vec3i): set, method_10101, set
BlockPos$Mutable (long): set, method_16363, set
BlockPos$Mutable (AxisCycleDirection, int, int, int): set, method_17965, set
BlockPos$Mutable (Vec3i, Direction): setWithOffset, method_25505, set
BlockPos$Mutable (Vec3i, int, int, int): setWithOffset, method_25504, set
BlockPos$Mutable (Vec3i, Vec3i): setWithOffset, method_35831, set
BlockPos$Mutable (Direction): move, method_10098, move
BlockPos$Mutable (Direction, int): move, method_10104, move
BlockPos$Mutable (int, int, int): move, method_10100, move
BlockPos$Mutable (Vec3i): move, method_30927, move
BlockPos$Mutable (Direction$Axis, int, int): clamp, method_27158, clamp
BlockPos$Mutable (int): setX, method_20787, setX
BlockPos$Mutable (int): setY, method_10099, setY
BlockPos$Mutable (int): setZ, method_20788, setZ
BlockPos (): immutable, method_10062, toImmutable
Vec3i (Vec3i): cross, method_10075, crossProduct
Vec3i (Direction$Axis, int): relative, method_30513, offset
Vec3i (Direction, int): relative, method_10079, offset
Vec3i (Direction): relative, method_10093, offset
Vec3i (int): east, method_10089, east
Vec3i (): east, method_10078, east
Vec3i (int): west, method_10088, west
Vec3i (): west, method_10067, west
Vec3i (int): south, method_10077, south
Vec3i (): south, method_10072, south
Vec3i (int): north, method_10076, north
Vec3i (): north, method_10095, north
Vec3i (int): below, method_10087, down
Vec3i (): below, method_10074, down
Vec3i (int): above, method_10086, up
Vec3i (): above, method_10084, up
Vec3i (int): multiply, method_35830, multiply
Vec3i (Vec3i): subtract, method_10059, subtract
Vec3i (Vec3i): offset, method_10081, add
Vec3i (int, int, int): offset, method_10069, add
Vec3i (int): setZ, method_20788, setZ
Vec3i (int): setY, method_10099, setY
Vec3i (int): setX, method_20787, setX