History - net.minecraft.block.entity.ShulkerBoxBlockEntity

26.3-snapshot-3

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Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity

net.minecraft.class_2627

net.minecraft.block.entity.ShulkerBoxBlockEntity

Fields

int: COLUMNS, field_31354, field_31354

int: ROWS, field_31355, field_31355

int: CONTAINER_SIZE, field_31356, INVENTORY_SIZE

int: EVENT_SET_OPEN_COUNT, field_31357, field_31357

int: OPENING_TICK_LENGTH, field_31358, field_31358

float: MAX_LID_HEIGHT, field_31359, field_31359

float: MAX_LID_ROTATION, field_31360, field_31360

int[]: SLOTS, field_12059, AVAILABLE_SLOTS

Text: DEFAULT_NAME, field_63046, CONTAINER_NAME_TEXT

DefaultedList<ItemStack>: itemStacks, field_12054, inventory

int: openCount, field_12053, viewerCount

ShulkerBoxBlockEntity$AnimationStage: animationStatus, field_12057, animationStage

float: progress, field_12056, animationProgress

float: progressOld, field_12055, lastAnimationProgress

DyeColor: color, field_12060, cachedColor

Constructors

(DyeColor, BlockPos, BlockState)

(BlockPos, BlockState)

Methods

void (World, BlockPos, BlockState, ShulkerBoxBlockEntity): tick, method_31694, tick

void (World, BlockPos, BlockState): updateAnimation, method_11318, updateAnimation

ShulkerBoxBlockEntity$AnimationStage (): getAnimationStatus, method_11313, getAnimationStage

Box (BlockState): getBoundingBox, method_11314, getBoundingBox

void (World, BlockPos, BlockState): moveCollidedEntities, method_11316, pushEntities

int (): getContainerSize, method_5439, size

boolean (int, int): triggerEvent, method_11004, onSyncedBlockEvent

void (World, BlockPos, BlockState): doNeighborUpdates, method_20047, updateNeighborStates

void (BlockPos, BlockState): preRemoveSideEffects, method_66473, onBlockReplaced

void (ContainerUser): startOpen, method_5435, onOpen

void (ContainerUser): stopOpen, method_5432, onClose

Text (): getDefaultName, method_17823, getContainerName

void (ReadView): loadAdditional, method_11014, readData

void (WriteView): saveAdditional, method_11007, writeData

void (ReadView): loadFromTag, method_11319, readInventoryNbt

DefaultedList<ItemStack> (): getItems, method_11282, getHeldStacks

void (DefaultedList<ItemStack>): setItems, method_11281, setHeldStacks

int[] (Direction): getSlotsForFace, method_5494, getAvailableSlots

boolean (int, ItemStack, Direction): canPlaceItemThroughFace, method_5492, canInsert

boolean (int, ItemStack, Direction): canTakeItemThroughFace, method_5493, canExtract

float (float): getProgress, method_11312, getAnimationProgress

DyeColor (): getColor, method_11320, getColor

ScreenHandler (int, PlayerInventory): createMenu, method_5465, createScreenHandler

boolean (): isClosed, method_27093, suffocates