History - net.minecraft.block.entity.ShulkerBoxBlockEntity
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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Fields
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26.2
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26.1.2
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26.1.1
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26.1
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Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity
net.minecraft.class_2627
net.minecraft.block.entity.ShulkerBoxBlockEntity
Fields
int: COLUMNS, field_31354, field_31354
int: ROWS, field_31355, field_31355
int: CONTAINER_SIZE, field_31356, INVENTORY_SIZE
int: EVENT_SET_OPEN_COUNT, field_31357, field_31357
int: OPENING_TICK_LENGTH, field_31358, field_31358
float: MAX_LID_HEIGHT, field_31359, field_31359
float: MAX_LID_ROTATION, field_31360, field_31360
int[]: SLOTS, field_12059, AVAILABLE_SLOTS
Text: DEFAULT_NAME, field_63046, CONTAINER_NAME_TEXT
DefaultedList<ItemStack>: itemStacks, field_12054, inventory
int: openCount, field_12053, viewerCount
ShulkerBoxBlockEntity$AnimationStage: animationStatus, field_12057, animationStage
float: progress, field_12056, animationProgress
float: progressOld, field_12055, lastAnimationProgress
DyeColor: color, field_12060, cachedColor
Constructors
(DyeColor, BlockPos, BlockState)
Methods
void (World, BlockPos, BlockState, ShulkerBoxBlockEntity): tick, method_31694, tick
void (World, BlockPos, BlockState): updateAnimation, method_11318, updateAnimation
ShulkerBoxBlockEntity$AnimationStage (): getAnimationStatus, method_11313, getAnimationStage
Box (BlockState): getBoundingBox, method_11314, getBoundingBox
void (World, BlockPos, BlockState): moveCollidedEntities, method_11316, pushEntities
int (): getContainerSize, method_5439, size
boolean (int, int): triggerEvent, method_11004, onSyncedBlockEvent
void (World, BlockPos, BlockState): doNeighborUpdates, method_20047, updateNeighborStates
void (BlockPos, BlockState): preRemoveSideEffects, method_66473, onBlockReplaced
void (ContainerUser): startOpen, method_5435, onOpen
void (ContainerUser): stopOpen, method_5432, onClose
Text (): getDefaultName, method_17823, getContainerName
void (ReadView): loadAdditional, method_11014, readData
void (WriteView): saveAdditional, method_11007, writeData
void (ReadView): loadFromTag, method_11319, readInventoryNbt
DefaultedList<ItemStack> (): getItems, method_11282, getHeldStacks
void (DefaultedList<ItemStack>): setItems, method_11281, setHeldStacks
int[] (Direction): getSlotsForFace, method_5494, getAvailableSlots
boolean (int, ItemStack, Direction): canPlaceItemThroughFace, method_5492, canInsert
boolean (int, ItemStack, Direction): canTakeItemThroughFace, method_5493, canExtract
float (float): getProgress, method_11312, getAnimationProgress
DyeColor (): getColor, method_11320, getColor
ScreenHandler (int, PlayerInventory): createMenu, method_5465, createScreenHandler
boolean (): isClosed, method_27093, suffocates