History - com.mojang.blaze3d.vertex.VertexFormat
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
int: UNKNOWN_ELEMENT
List<VertexFormatElement>: elements
int: elementsMask
int[]: offsetsByElement
GpuBuffer: immediateDrawVertexBuffer
GpuBuffer: immediateDrawIndexBuffer
int: MAX_VERTEX_ELEMENTS
Map<String, VertexFormatElement>: elements
int: stepRate
List<VertexFormatElement>: elementValues
Constructors
(List<VertexFormatElement>, List<String>, it.unimi.dsi.fastutil.ints.IntList, int)
(List<VertexFormatElement>, int, int)
Methods
VertexFormat$Builder (): builder
List<String> (): getElementAttributeNames
int[] (): getOffsetsByElement
int (VertexFormatElement): getOffset
boolean (VertexFormatElement): contains
int (): getElementsMask
String (VertexFormatElement): getElementName
GpuBuffer (GpuBuffer, ByteBuffer, int, Supplier<String>): uploadToBuffer, uploadToBuffer, uploadToBuffer
GpuBuffer (ByteBuffer): uploadImmediateVertexBuffer, uploadImmediateVertexBuffer, uploadImmediateVertexBuffer
GpuBuffer (ByteBuffer): uploadImmediateIndexBuffer, uploadImmediateIndexBuffer, uploadImmediateIndexBuffer
int (int, int): lambda$new$0, lambda$new$0, lambda$new$0
String (): lambda$uploadImmediateIndexBuffer$0
String (): lambda$uploadImmediateVertexBuffer$0
VertexFormat$Builder (int): builder
int (): getStepRate
VertexFormatElement (String): getElement
boolean (String): contains
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
int: VERTEX_ALIGNMENT
Constructors
Methods
int (VertexFormatElement): getOffset, getOffset, getOffset
int (VertexFormatElement): getOffset
boolean (VertexFormatElement): contains, contains, contains
boolean (VertexFormatElement): contains
String (VertexFormatElement): getElementName, getElementName, getElementName
String (VertexFormatElement): getElementName
String (): lambda$uploadImmediateIndexBuffer$2
String (): lambda$uploadImmediateVertexBuffer$1
String (): lambda$uploadImmediateIndexBuffer$0
String (): lambda$uploadImmediateVertexBuffer$0
1.21.11_unobfuscated
Names
com.mojang.blaze3d.vertex.VertexFormat
com.mojang.blaze3d.vertex.VertexFormat
com.mojang.blaze3d.vertex.VertexFormat
Fields
int: UNKNOWN_ELEMENT
List<VertexFormatElement>: elements
int: vertexSize
int: elementsMask
int[]: offsetsByElement
GpuBuffer: immediateDrawVertexBuffer
GpuBuffer: immediateDrawIndexBuffer
Constructors
(List<VertexFormatElement>, List<String>, it.unimi.dsi.fastutil.ints.IntList, int)
Methods
VertexFormat$Builder (): builder
int (): getVertexSize
List<VertexFormatElement> (): getElements
List<String> (): getElementAttributeNames
int[] (): getOffsetsByElement
int (VertexFormatElement): getOffset, getOffset, getOffset
boolean (VertexFormatElement): contains, contains, contains
int (): getElementsMask
String (VertexFormatElement): getElementName, getElementName, getElementName
GpuBuffer (GpuBuffer, ByteBuffer, int, Supplier<String>): uploadToBuffer, uploadToBuffer, uploadToBuffer
GpuBuffer (ByteBuffer): uploadImmediateVertexBuffer, uploadImmediateVertexBuffer, uploadImmediateVertexBuffer
GpuBuffer (ByteBuffer): uploadImmediateIndexBuffer, uploadImmediateIndexBuffer, uploadImmediateIndexBuffer
String (): lambda$uploadImmediateIndexBuffer$2
String (): lambda$uploadImmediateVertexBuffer$1
int (int, int): lambda$new$0, lambda$new$0, lambda$new$0