History - com.mojang.blaze3d.vertex.VertexFormat

26.4-snapshot-7

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26.4-snapshot-6

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26.4-snapshot-5

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26.4-snapshot-4

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26.4-snapshot-3

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26.4-snapshot-2

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26.4-snapshot-1

Names

com.mojang.blaze3d.vertex.VertexFormat

net.minecraft.class_1_1232

Fields

int: vertexSize

int: vertexSize, field_1_8555, vertexSize

int: VERTEX_ALIGNMENT

int: VERTEX_ALIGNMENT, field_1_8551, MIN_VERTEX_ALIGNMENT

int: MAX_VERTEX_ELEMENTS

int: MAX_VERTEX_ELEMENTS, field_1_8550, MAX_ATTRIBUTES

Map<String, VertexFormatElement>: elements

Map<String, VertexFormatElement>: elements, field_1_8553, attributesByName

int: stepRate

int: stepRate, field_1_8554, divisor

List<VertexFormatElement>: elementValues

List<VertexFormatElement>: elementValues, field_1_8552, attributes

Constructors

Methods

int (): getVertexSize

int (): getVertexSize, method_1_7830, getVertexSize

List<VertexFormatElement> (): getElements

List<VertexFormatElement> (): getElements, method_1_7828, numVertexAttributes

VertexFormat$Builder (int): builder

VertexFormat$Builder (int): builder, method_1_7825, builder

int (): getStepRate

int (): getStepRate, method_1_7829, getDivisor

VertexFormatElement (String): getElement

VertexFormatElement (String): getElement, method_1_7827, getAttribute

boolean (String): contains

boolean (String): contains, method_1_7826, hasAttribute

26.2

Names

Fields

int: UNKNOWN_ELEMENT

List<VertexFormatElement>: elements

List<String>: names

int: elementsMask

int[]: offsetsByElement

GpuBuffer: immediateDrawVertexBuffer

GpuBuffer: immediateDrawIndexBuffer

int: MAX_VERTEX_ELEMENTS

Map<String, VertexFormatElement>: elements

int: stepRate

List<VertexFormatElement>: elementValues

Constructors

(List<VertexFormatElement>, List<String>, it.unimi.dsi.fastutil.ints.IntList, int)

(List<VertexFormatElement>, int, int)

Methods

VertexFormat$Builder (): builder

List<String> (): getElementAttributeNames

int[] (): getOffsetsByElement

int (VertexFormatElement): getOffset

boolean (VertexFormatElement): contains

int (): getElementsMask

String (VertexFormatElement): getElementName

GpuBuffer (GpuBuffer, ByteBuffer, int, Supplier<String>): uploadToBuffer, uploadToBuffer, uploadToBuffer

GpuBuffer (ByteBuffer): uploadImmediateVertexBuffer, uploadImmediateVertexBuffer, uploadImmediateVertexBuffer

GpuBuffer (ByteBuffer): uploadImmediateIndexBuffer, uploadImmediateIndexBuffer, uploadImmediateIndexBuffer

int (int, int): lambda$new$0, lambda$new$0, lambda$new$0

String (): lambda$uploadImmediateIndexBuffer$0

String (): lambda$uploadImmediateVertexBuffer$0

VertexFormat$Builder (int): builder

int (): getStepRate

VertexFormatElement (String): getElement

boolean (String): contains

26.1.2

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26.1.1

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26.1

Names

Fields

int: VERTEX_ALIGNMENT

Constructors

Methods

int (VertexFormatElement): getOffset, getOffset, getOffset

int (VertexFormatElement): getOffset

boolean (VertexFormatElement): contains, contains, contains

boolean (VertexFormatElement): contains

String (VertexFormatElement): getElementName, getElementName, getElementName

String (VertexFormatElement): getElementName

String (): lambda$uploadImmediateIndexBuffer$2

String (): lambda$uploadImmediateVertexBuffer$1

String (): lambda$uploadImmediateIndexBuffer$0

String (): lambda$uploadImmediateVertexBuffer$0

1.21.11_unobfuscated

Names

com.mojang.blaze3d.vertex.VertexFormat

com.mojang.blaze3d.vertex.VertexFormat

com.mojang.blaze3d.vertex.VertexFormat

Fields

int: UNKNOWN_ELEMENT

List<VertexFormatElement>: elements

List<String>: names

int: vertexSize

int: elementsMask

int[]: offsetsByElement

GpuBuffer: immediateDrawVertexBuffer

GpuBuffer: immediateDrawIndexBuffer

Constructors

(List<VertexFormatElement>, List<String>, it.unimi.dsi.fastutil.ints.IntList, int)

Methods

VertexFormat$Builder (): builder

int (): getVertexSize

List<VertexFormatElement> (): getElements

List<String> (): getElementAttributeNames

int[] (): getOffsetsByElement

int (VertexFormatElement): getOffset, getOffset, getOffset

boolean (VertexFormatElement): contains, contains, contains

int (): getElementsMask

String (VertexFormatElement): getElementName, getElementName, getElementName

GpuBuffer (GpuBuffer, ByteBuffer, int, Supplier<String>): uploadToBuffer, uploadToBuffer, uploadToBuffer

GpuBuffer (ByteBuffer): uploadImmediateVertexBuffer, uploadImmediateVertexBuffer, uploadImmediateVertexBuffer

GpuBuffer (ByteBuffer): uploadImmediateIndexBuffer, uploadImmediateIndexBuffer, uploadImmediateIndexBuffer

String (): lambda$uploadImmediateIndexBuffer$2

String (): lambda$uploadImmediateVertexBuffer$1

int (int, int): lambda$new$0, lambda$new$0, lambda$new$0