History - net.minecraft.client.render.block.entity.HangingSignBlockEntityRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

String: PLANK, field_40522, PLANK

String: V_CHAINS, field_40523, V_CHAINS

String: NORMAL_CHAINS, field_40516, NORMAL_CHAINS

String: CHAIN_L_1, field_40517, CHAIN_L1

String: CHAIN_L_2, field_40518, CHAIN_L2

String: CHAIN_R_1, field_40519, CHAIN_R1

String: CHAIN_R_2, field_40520, CHAIN_R2

String: BOARD, field_40521, BOARD

float: MODEL_RENDER_SCALE, field_44574, MODEL_SCALE

Map<WoodType, HangingSignBlockEntityRenderer$Models>: signModels, field_40524, models

Constructors

Methods

Model$SinglePartModel (LoadedEntityModels, WoodType, HangingSign$AttachmentType): createSignModel, method_65830, createModel

org.joml.Matrix4f (float): baseTransformation, method_49918, setAngles

AffineTransformation (float): bodyTransformation, method_1_2850, getBodyTransformation

Model$SinglePartModel (HangingSignBlockEntityRenderState): getSignModel, method_1_2856, getModel

SpriteIdentifier (WoodType): getSignSprite, method_45792, getTextureId

void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model$SinglePartModel, SpriteIdentifier): submitSpecial, method_65829, renderAsItem

TexturedModelData (HangingSign$AttachmentType): createHangingSignLayer, method_45795, getTexturedModelData

Model$SinglePartModel (AbstractSignBlockEntityRenderState): getSignModel, method_65823, getModel

HangingSignBlockEntityRenderer$Models (BlockEntityRendererFactory$Context, WoodType): lambda$new$1, method_1_2858, method_1_2858

WoodType (WoodType): lambda$new$0, method_1_2857, method_1_2857

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Vec3d: TEXT_OFFSET, field_44576, TEXT_OFFSET

Map<HangingSignBlockEntityRenderer$Variant, Model$SinglePartModel>: hangingSignModels, field_40524, models

Map<WoodType, HangingSignBlockEntityRenderer$Models>: signModels, field_40524, models

org.joml.Vector3fc: TEXT_OFFSET, field_44576, TEXT_OFFSET

OrientationMap<AbstractSignBlockEntityRenderState$Transformations>: TRANSFORMATIONS, field_1_2394, TRANSFORMATIONS

Constructors

Methods

Model$SinglePartModel (LoadedEntityModels, WoodType, HangingSignBlockEntityRenderer$AttachmentType): createSignModel, method_65830, createModel

float (): getSignModelRenderScale, method_51272, getSignScale

float (): getSignTextRenderScale, method_51273, getTextScale

void (MatrixStack, float): translateBase, method_49918, setAngles

void (MatrixStack, float, BlockState): translateSign, method_65824, applyTransforms

Model$SinglePartModel (BlockState, WoodType): getSignModel, method_65823, getModel

SpriteIdentifier (WoodType): getSignMaterial, method_45792, getTextureId

Vec3d (): getTextOffset, method_45790, getTextOffset

void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model$SinglePartModel, SpriteIdentifier): submitSpecial, method_65829, renderAsItem

TexturedModelData (HangingSignBlockEntityRenderer$AttachmentType): createHangingSignLayer, method_45795, getTexturedModelData

Model$SinglePartModel (BlockEntityRendererFactory$Context, HangingSignBlockEntityRenderer$Variant): lambda$new$3, method_65240, method_65240

HangingSignBlockEntityRenderer$Variant (HangingSignBlockEntityRenderer$Variant): lambda$new$2, method_65241, method_65241

Stream (WoodType): lambda$new$1, method_65242, method_65242

HangingSignBlockEntityRenderer$Variant (WoodType, HangingSignBlockEntityRenderer$AttachmentType): lambda$new$0, method_65239, method_65239

HangingSignBlockEntityRenderState (): createRenderState, method_74335, createRenderState

void (SignBlockEntity, HangingSignBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_1_2855, updateRenderState

Model$SinglePartModel (LoadedEntityModels, WoodType, HangingSign$AttachmentType): createSignModel, method_65830, createModel

org.joml.Matrix4f (float): baseTransformation, method_49918, setAngles

AffineTransformation (float): bodyTransformation, method_1_2850, getBodyTransformation

AffineTransformation (float, boolean): textTransformation, method_1_2859, getTextTransformation

AbstractSignBlockEntityRenderState$Transformations (float): createTransformations, method_1_2853, getTransformation

AbstractSignBlockEntityRenderState$Transformations (int): createGroundTransformation, method_1_2851, getGroundTransformations

AbstractSignBlockEntityRenderState$Transformations (Direction): createWallTransformation, method_1_2854, getWallTransformations

Model$SinglePartModel (HangingSignBlockEntityRenderState): getSignModel, method_1_2856, getModel

SpriteIdentifier (WoodType): getSignSprite, method_45792, getTextureId

void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model$SinglePartModel, SpriteIdentifier): submitSpecial, method_65829, renderAsItem

TexturedModelData (HangingSign$AttachmentType): createHangingSignLayer, method_45795, getTexturedModelData

void (SignBlockEntity, AbstractSignBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74333, updateRenderState

Model$SinglePartModel (AbstractSignBlockEntityRenderState): getSignModel, method_65823, getModel

void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState

BlockEntityRenderState (): createRenderState, method_74335, createRenderState

HangingSignBlockEntityRenderer$Models (BlockEntityRendererFactory$Context, WoodType): lambda$new$1, method_1_2858, method_1_2858

WoodType (WoodType): lambda$new$0, method_1_2857, method_1_2857

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.blockentity.HangingSignRenderer

net.minecraft.class_7761

net.minecraft.client.render.block.entity.HangingSignBlockEntityRenderer

Fields

String: PLANK, field_40522, PLANK

String: V_CHAINS, field_40523, V_CHAINS

String: NORMAL_CHAINS, field_40516, NORMAL_CHAINS

String: CHAIN_L_1, field_40517, CHAIN_L1

String: CHAIN_L_2, field_40518, CHAIN_L2

String: CHAIN_R_1, field_40519, CHAIN_R1

String: CHAIN_R_2, field_40520, CHAIN_R2

String: BOARD, field_40521, BOARD

float: MODEL_RENDER_SCALE, field_44574, MODEL_SCALE

float: TEXT_RENDER_SCALE, field_44575, TEXT_SCALE

Vec3d: TEXT_OFFSET, field_44576, TEXT_OFFSET

Map<HangingSignBlockEntityRenderer$Variant, Model$SinglePartModel>: hangingSignModels, field_40524, models

Constructors

(BlockEntityRendererFactory$Context)

Methods

Model$SinglePartModel (LoadedEntityModels, WoodType, HangingSignBlockEntityRenderer$AttachmentType): createSignModel, method_65830, createModel

float (): getSignModelRenderScale, method_51272, getSignScale

float (): getSignTextRenderScale, method_51273, getTextScale

void (MatrixStack, float): translateBase, method_49918, setAngles

void (MatrixStack, float, BlockState): translateSign, method_65824, applyTransforms

Model$SinglePartModel (BlockState, WoodType): getSignModel, method_65823, getModel

SpriteIdentifier (WoodType): getSignMaterial, method_45792, getTextureId

Vec3d (): getTextOffset, method_45790, getTextOffset

void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model$SinglePartModel, SpriteIdentifier): submitSpecial, method_65829, renderAsItem

TexturedModelData (HangingSignBlockEntityRenderer$AttachmentType): createHangingSignLayer, method_45795, getTexturedModelData

Model$SinglePartModel (BlockEntityRendererFactory$Context, HangingSignBlockEntityRenderer$Variant): lambda$new$3, method_65240, method_65240

HangingSignBlockEntityRenderer$Variant (HangingSignBlockEntityRenderer$Variant): lambda$new$2, method_65241, method_65241

Stream (WoodType): lambda$new$1, method_65242, method_65242

HangingSignBlockEntityRenderer$Variant (WoodType, HangingSignBlockEntityRenderer$AttachmentType): lambda$new$0, method_65239, method_65239