History - net.minecraft.client.render.block.entity.HangingSignBlockEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
String: PLANK, field_40522, PLANK
String: V_CHAINS, field_40523, V_CHAINS
String: NORMAL_CHAINS, field_40516, NORMAL_CHAINS
String: CHAIN_L_1, field_40517, CHAIN_L1
String: CHAIN_L_2, field_40518, CHAIN_L2
String: CHAIN_R_1, field_40519, CHAIN_R1
String: CHAIN_R_2, field_40520, CHAIN_R2
String: BOARD, field_40521, BOARD
float: MODEL_RENDER_SCALE, field_44574, MODEL_SCALE
Map<WoodType, HangingSignBlockEntityRenderer$Models>: signModels, field_40524, models
Constructors
Methods
Model$SinglePartModel (LoadedEntityModels, WoodType, HangingSign$AttachmentType): createSignModel, method_65830, createModel
org.joml.Matrix4f (float): baseTransformation, method_49918, setAngles
AffineTransformation (float): bodyTransformation, method_1_2850, getBodyTransformation
Model$SinglePartModel (HangingSignBlockEntityRenderState): getSignModel, method_1_2856, getModel
SpriteIdentifier (WoodType): getSignSprite, method_45792, getTextureId
void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model$SinglePartModel, SpriteIdentifier): submitSpecial, method_65829, renderAsItem
TexturedModelData (HangingSign$AttachmentType): createHangingSignLayer, method_45795, getTexturedModelData
Model$SinglePartModel (AbstractSignBlockEntityRenderState): getSignModel, method_65823, getModel
HangingSignBlockEntityRenderer$Models (BlockEntityRendererFactory$Context, WoodType): lambda$new$1, method_1_2858, method_1_2858
WoodType (WoodType): lambda$new$0, method_1_2857, method_1_2857
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Vec3d: TEXT_OFFSET, field_44576, TEXT_OFFSET
Map<HangingSignBlockEntityRenderer$Variant, Model$SinglePartModel>: hangingSignModels, field_40524, models
Map<WoodType, HangingSignBlockEntityRenderer$Models>: signModels, field_40524, models
org.joml.Vector3fc: TEXT_OFFSET, field_44576, TEXT_OFFSET
OrientationMap<AbstractSignBlockEntityRenderState$Transformations>: TRANSFORMATIONS, field_1_2394, TRANSFORMATIONS
Constructors
Methods
Model$SinglePartModel (LoadedEntityModels, WoodType, HangingSignBlockEntityRenderer$AttachmentType): createSignModel, method_65830, createModel
float (): getSignModelRenderScale, method_51272, getSignScale
float (): getSignTextRenderScale, method_51273, getTextScale
void (MatrixStack, float): translateBase, method_49918, setAngles
void (MatrixStack, float, BlockState): translateSign, method_65824, applyTransforms
Model$SinglePartModel (BlockState, WoodType): getSignModel, method_65823, getModel
SpriteIdentifier (WoodType): getSignMaterial, method_45792, getTextureId
Vec3d (): getTextOffset, method_45790, getTextOffset
void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model$SinglePartModel, SpriteIdentifier): submitSpecial, method_65829, renderAsItem
TexturedModelData (HangingSignBlockEntityRenderer$AttachmentType): createHangingSignLayer, method_45795, getTexturedModelData
Model$SinglePartModel (BlockEntityRendererFactory$Context, HangingSignBlockEntityRenderer$Variant): lambda$new$3, method_65240, method_65240
HangingSignBlockEntityRenderer$Variant (HangingSignBlockEntityRenderer$Variant): lambda$new$2, method_65241, method_65241
Stream (WoodType): lambda$new$1, method_65242, method_65242
HangingSignBlockEntityRenderer$Variant (WoodType, HangingSignBlockEntityRenderer$AttachmentType): lambda$new$0, method_65239, method_65239
HangingSignBlockEntityRenderState (): createRenderState, method_74335, createRenderState
void (SignBlockEntity, HangingSignBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_1_2855, updateRenderState
Model$SinglePartModel (LoadedEntityModels, WoodType, HangingSign$AttachmentType): createSignModel, method_65830, createModel
org.joml.Matrix4f (float): baseTransformation, method_49918, setAngles
AffineTransformation (float): bodyTransformation, method_1_2850, getBodyTransformation
AffineTransformation (float, boolean): textTransformation, method_1_2859, getTextTransformation
AbstractSignBlockEntityRenderState$Transformations (float): createTransformations, method_1_2853, getTransformation
AbstractSignBlockEntityRenderState$Transformations (int): createGroundTransformation, method_1_2851, getGroundTransformations
AbstractSignBlockEntityRenderState$Transformations (Direction): createWallTransformation, method_1_2854, getWallTransformations
Model$SinglePartModel (HangingSignBlockEntityRenderState): getSignModel, method_1_2856, getModel
SpriteIdentifier (WoodType): getSignSprite, method_45792, getTextureId
void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model$SinglePartModel, SpriteIdentifier): submitSpecial, method_65829, renderAsItem
TexturedModelData (HangingSign$AttachmentType): createHangingSignLayer, method_45795, getTexturedModelData
void (SignBlockEntity, AbstractSignBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74333, updateRenderState
Model$SinglePartModel (AbstractSignBlockEntityRenderState): getSignModel, method_65823, getModel
void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState
BlockEntityRenderState (): createRenderState, method_74335, createRenderState
HangingSignBlockEntityRenderer$Models (BlockEntityRendererFactory$Context, WoodType): lambda$new$1, method_1_2858, method_1_2858
WoodType (WoodType): lambda$new$0, method_1_2857, method_1_2857
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.blockentity.HangingSignRenderer
net.minecraft.class_7761
net.minecraft.client.render.block.entity.HangingSignBlockEntityRenderer
Fields
String: PLANK, field_40522, PLANK
String: V_CHAINS, field_40523, V_CHAINS
String: NORMAL_CHAINS, field_40516, NORMAL_CHAINS
String: CHAIN_L_1, field_40517, CHAIN_L1
String: CHAIN_L_2, field_40518, CHAIN_L2
String: CHAIN_R_1, field_40519, CHAIN_R1
String: CHAIN_R_2, field_40520, CHAIN_R2
String: BOARD, field_40521, BOARD
float: MODEL_RENDER_SCALE, field_44574, MODEL_SCALE
float: TEXT_RENDER_SCALE, field_44575, TEXT_SCALE
Vec3d: TEXT_OFFSET, field_44576, TEXT_OFFSET
Map<HangingSignBlockEntityRenderer$Variant, Model$SinglePartModel>: hangingSignModels, field_40524, models
Constructors
(BlockEntityRendererFactory$Context)
Methods
Model$SinglePartModel (LoadedEntityModels, WoodType, HangingSignBlockEntityRenderer$AttachmentType): createSignModel, method_65830, createModel
float (): getSignModelRenderScale, method_51272, getSignScale
float (): getSignTextRenderScale, method_51273, getTextScale
void (MatrixStack, float): translateBase, method_49918, setAngles
void (MatrixStack, float, BlockState): translateSign, method_65824, applyTransforms
Model$SinglePartModel (BlockState, WoodType): getSignModel, method_65823, getModel
SpriteIdentifier (WoodType): getSignMaterial, method_45792, getTextureId
Vec3d (): getTextOffset, method_45790, getTextOffset
void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model$SinglePartModel, SpriteIdentifier): submitSpecial, method_65829, renderAsItem
TexturedModelData (HangingSignBlockEntityRenderer$AttachmentType): createHangingSignLayer, method_45795, getTexturedModelData
Model$SinglePartModel (BlockEntityRendererFactory$Context, HangingSignBlockEntityRenderer$Variant): lambda$new$3, method_65240, method_65240
HangingSignBlockEntityRenderer$Variant (HangingSignBlockEntityRenderer$Variant): lambda$new$2, method_65241, method_65241
Stream (WoodType): lambda$new$1, method_65242, method_65242
HangingSignBlockEntityRenderer$Variant (WoodType, HangingSignBlockEntityRenderer$AttachmentType): lambda$new$0, method_65239, method_65239