History - net.minecraft.server.command.SummonCommand

26.4-snapshot-7

Names

Fields

Constructors

Methods

26.4-snapshot-6

Names

Fields

Constructors

Methods

26.4-snapshot-5

Names

Fields

Constructors

Methods

26.4-snapshot-4

Names

Fields

Constructors

Methods

26.4-snapshot-3

Names

Fields

Constructors

Methods

26.4-snapshot-2

Names

Fields

Constructors

Methods

26.4-snapshot-1

Names

Fields

Constructors

Methods

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

Text (Entity): lambda$spawnEntity$4, method_52090, method_52090

Text (Entity): lambda$spawnEntity$0, method_52090, method_52090

Entity (Vec3d, Entity): lambda$createEntity$3, method_48759, method_48759

Entity (Vec3d, Entity): lambda$createEntity$0, method_48759, method_48759

1.21.11_unobfuscated

Names

net.minecraft.server.commands.SummonCommand

net.minecraft.class_3138

net.minecraft.server.command.SummonCommand

Fields

com.mojang.brigadier.exceptions.SimpleCommandExceptionType: ERROR_FAILED, field_13741, FAILED_EXCEPTION

com.mojang.brigadier.exceptions.SimpleCommandExceptionType: ERROR_FAILED_PEACEFUL, field_61081, FAILED_PEACEFUL_EXCEPTION

com.mojang.brigadier.exceptions.SimpleCommandExceptionType: ERROR_DUPLICATE_UUID, field_26629, FAILED_UUID_EXCEPTION

com.mojang.brigadier.exceptions.SimpleCommandExceptionType: INVALID_POSITION, field_22254, INVALID_POSITION_EXCEPTION

Constructors

()

Methods

void (com.mojang.brigadier.CommandDispatcher<ServerCommandSource>, CommandRegistryAccess): register, method_13690, register

Entity (ServerCommandSource, RegistryEntry$Reference<EntityType<?>>, Vec3d, NbtCompound, boolean): createEntity, method_48758, summon

int (ServerCommandSource, RegistryEntry$Reference<EntityType<?>>, Vec3d, NbtCompound, boolean): spawnEntity, method_13694, execute

Text (Entity): lambda$spawnEntity$4, method_52090, method_52090

Entity (Vec3d, Entity): lambda$createEntity$3, method_48759, method_48759

int (com.mojang.brigadier.context.CommandContext): lambda$register$2, method_13692, method_13692

int (com.mojang.brigadier.context.CommandContext): lambda$register$1, method_13689, method_13689

int (com.mojang.brigadier.context.CommandContext): lambda$register$0, method_13691, method_13691