History - net.minecraft.entity.ai.control.LookControl
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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Fields
Constructors
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26.2
Names
Fields
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26.1.2
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Fields
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26.1.1
Names
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.ai.control.LookControl
net.minecraft.class_1333
net.minecraft.entity.ai.control.LookControl
Fields
MobEntity: mob, field_6361, entity
float: yMaxRotSpeed, field_6359, maxYawChange
float: xMaxRotAngle, field_6358, maxPitchChange
int: lookAtCooldown, field_35103, lookAtTimer
double: wantedX, field_6364, x
double: wantedY, field_6363, y
double: wantedZ, field_6362, z
Constructors
Methods
void (Vec3d): setLookAt, method_19615, lookAt
void (Entity): setLookAt, method_35111, lookAt
void (Entity, float, float): setLookAt, method_6226, lookAt
void (double, double, double): setLookAt, method_20248, lookAt
void (double, double, double, float, float): setLookAt, method_6230, lookAt
void (): tick, method_6231, tick
void (): clampHeadRotationToBody, method_36980, clampHeadYaw
boolean (): resetXRotOnTick, method_20433, shouldStayHorizontal
boolean (): isLookingAtTarget, method_38970, isLookingAtSpecificPosition
double (): getWantedX, method_6225, getLookX
double (): getWantedY, method_6227, getLookY
double (): getWantedZ, method_6228, getLookZ
Optional<Float> (): getXRotD, method_20250, getTargetPitch
Optional<Float> (): getYRotD, method_20251, getTargetYaw
void (Float): lambda$tick$1, method_37355, method_37355
void (Float): lambda$tick$0, method_37356, method_37356