History - net.minecraft.scoreboard.Team
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
int: BIT_FRIENDLY_FIRE, field_31884, field_31884
int: BIT_SEE_INVISIBLES, field_31885, field_31885
Formatting: color, field_1424, color
byte: BIT_FRIENDLY_FIRE, field_1_6049, FRIENDLY_FIRE_ALLOWED
byte: BIT_SEE_INVISIBLES, field_1_6050, SHOW_FRIENDLY_INVISIBLES
Optional<TeamColor>: color, field_1424, color
Constructors
Methods
int (): packOptions, method_1147, getFriendlyFlagsBitwise
void (int): unpackOptions, method_1146, setFriendlyFlagsBitwise
void (Formatting): setColor, method_1141, setColor
Formatting (): getColor, method_1202, getColor
MutableText (MutableText): applyColor, method_1_5189, format
byte (): packOptions, method_1147, getFriendlyFlagsBitwise
void (byte): unpackOptions, method_1146, setFriendlyFlagsBitwise
void (Optional<TeamColor>): setColor, method_1141, setColor
Optional<TeamColor> (): getColor, method_1202, getColor
void (MutableText, TeamColor): lambda$applyColor$0, method_1_5190, method_1_5190
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.scores.PlayerTeam
net.minecraft.class_268
net.minecraft.scoreboard.Team
Fields
int: BIT_FRIENDLY_FIRE, field_31884, field_31884
int: BIT_SEE_INVISIBLES, field_31885, field_31885
Scoreboard: scoreboard, field_1420, scoreboard
String: name, field_1421, name
Set<String>: players, field_1415, playerList
Text: displayName, field_1414, displayName
Text: playerPrefix, field_1418, prefix
Text: playerSuffix, field_1419, suffix
boolean: allowFriendlyFire, field_1417, friendlyFire
boolean: seeFriendlyInvisibles, field_1416, showFriendlyInvisibles
AbstractTeam$VisibilityRule: nameTagVisibility, field_1423, nameTagVisibilityRule
AbstractTeam$VisibilityRule: deathMessageVisibility, field_1422, deathMessageVisibilityRule
Formatting: color, field_1424, color
AbstractTeam$CollisionRule: collisionRule, field_1425, collisionRule
Style: displayNameStyle, field_24195, nameStyle
Constructors
(Scoreboard, String)
Methods
Team$Packed (): pack, method_67448, pack
Scoreboard (): getScoreboard, method_35594, getScoreboard
String (): getName, method_1197, getName
Text (): getDisplayName, method_1140, getDisplayName
MutableText (): getFormattedDisplayName, method_1148, getFormattedName
void (Text): setDisplayName, method_1137, setDisplayName
void (Text): setPlayerPrefix, method_1138, setPrefix
Text (): getPlayerPrefix, method_1144, getPrefix
void (Text): setPlayerSuffix, method_1139, setSuffix
Text (): getPlayerSuffix, method_1136, getSuffix
Collection<String> (): getPlayers, method_1204, getPlayerList
MutableText (Text): getFormattedName, method_1198, decorateName
MutableText (AbstractTeam, Text): formatNameForTeam, method_1142, decorateName
boolean (): isAllowFriendlyFire, method_1205, isFriendlyFireAllowed
void (boolean): setAllowFriendlyFire, method_1135, setFriendlyFireAllowed
boolean (): canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles
void (boolean): setSeeFriendlyInvisibles, method_1143, setShowFriendlyInvisibles
AbstractTeam$VisibilityRule (): getNameTagVisibility, method_1201, getNameTagVisibilityRule
AbstractTeam$VisibilityRule (): getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule
void (AbstractTeam$VisibilityRule): setNameTagVisibility, method_1149, setNameTagVisibilityRule
void (AbstractTeam$VisibilityRule): setDeathMessageVisibility, method_1133, setDeathMessageVisibilityRule
AbstractTeam$CollisionRule (): getCollisionRule, method_1203, getCollisionRule
void (AbstractTeam$CollisionRule): setCollisionRule, method_1145, setCollisionRule
int (): packOptions, method_1147, getFriendlyFlagsBitwise
void (int): unpackOptions, method_1146, setFriendlyFlagsBitwise
void (Formatting): setColor, method_1141, setColor
Formatting (): getColor, method_1202, getColor