History - net.minecraft.block.FenceBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<FenceBlock>: CODEC, field_46350, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<FenceBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.FenceBlock

net.minecraft.class_2354

net.minecraft.block.FenceBlock

Fields

com.mojang.serialization.MapCodec<FenceBlock>: CODEC, field_46350, CODEC

Function<BlockState, VoxelShape>: occlusionShapes, field_11066, cullingShapeFunction

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<FenceBlock> (): codec, method_53969, getCodec

VoxelShape (BlockState): getOcclusionShape, method_9571, getCullingShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getVisualShape, method_26159, getCameraCollisionShape

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

boolean (BlockState, boolean, Direction): connectsTo, method_10184, canConnect

boolean (BlockState): isSameFence, method_26375, canConnectToFence

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties