History - net.minecraft.client.shader.ShaderLoader
26.3-snapshot-3
Names
Fields
Constructors
Methods
void (Identifier, Resource, ShaderType, Map<Identifier, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderLoader$ShaderSourceKey, String>): loadShader, method_62939, loadShaderSource
void (Identifier, Resource, ShaderType, Map<Identifier, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderLoader$ShaderSourceKey, String>): loadShader, method_62939, loadShaderSource
Stream<Identifier> (): getAvailablePostEffects, method_1_7723, streamPostChainIds
26.3-snapshot-2
Names
Fields
Constructors
Methods
String (Identifier, ShaderType): getShader, method_68496, getSource
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.gl.ShaderLoader
net.minecraft.client.shader.ShaderLoader
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
ProjectionMatrix2: postChainProjectionMatrixBuffer, field_60129, projectionMatrix
ProjectionMatrixBuffer: postChainProjectionMatrixBuffer, field_60129, projectionBuffer
ProjectionMatrix3: postChainProjection, field_1_1822, projectionMatrix
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.ShaderManager
net.minecraft.class_10151
net.minecraft.client.gl.ShaderLoader
Fields
org.slf4j.Logger: LOGGER, field_53937, LOGGER
int: MAX_LOG_LENGTH, field_53936, field_53936
String: SHADER_PATH, field_53934, SHADERS_PATH
String: SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH
ResourceFinder: POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER
TextureManager: textureManager, field_53940, textureManager
Consumer<Exception>: recoveryHandler, field_54019, onError
ShaderLoader$Cache: compilationCache, field_54020, cache
ProjectionMatrix2: postChainProjectionMatrixBuffer, field_60129, projectionMatrix
Constructors
(TextureManager, Consumer<Exception>)
Methods
ShaderLoader$Definitions (ResourceManager, Profiler): prepare, method_18789, prepare
void (Identifier, Resource, ShaderType, Map<Identifier, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderLoader$ShaderSourceKey, String>): loadShader, method_62939, loadShaderSource
GlImportProcessor (Map<Identifier, Resource>, Identifier): createPreprocessor, method_62950, createImportProcessor
void (Identifier, Resource, com.google.common.collect.ImmutableMap$Builder<Identifier, PostEffectPipeline>): loadPostChain, method_62953, loadPostEffect
boolean (Identifier): isShader, method_62952, isShaderSource
void (ShaderLoader$Definitions, ResourceManager, Profiler): apply, method_62945, apply
String (): getName, method_22322, getName
void (Exception): tryTriggerRecovery, method_65232, handleError
PostEffectProcessor (Identifier, Set<Identifier>): getPostChain, method_62941, loadPostEffect
void (): close
String (Identifier, ShaderType): getShader, method_68496, getSource
void (Object, ResourceManager, Profiler): apply, method_18788, apply
Object (ResourceManager, Profiler): prepare, method_18789, prepare
String (Identifier): lambda$apply$0, method_68497, method_68497