History - net.minecraft.block.AbstractCauldronBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
CauldronBehavior$CauldronBehaviorMap: interactions, field_27084, behaviorMap
CauldronBehavior$Map: interactions, field_27084, behaviorMap
Constructors
(AbstractBlock$Settings, CauldronBehavior$CauldronBehaviorMap)
(AbstractBlock$Settings, CauldronBehavior$Map)
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.AbstractCauldronBlock
net.minecraft.class_2275
net.minecraft.block.AbstractCauldronBlock
Fields
int: FLOOR_LEVEL, field_30988, field_30988
VoxelShape: SHAPE_INSIDE, field_10747, RAYCAST_SHAPE
VoxelShape: SHAPE, field_10746, OUTLINE_SHAPE
CauldronBehavior$CauldronBehaviorMap: interactions, field_27084, behaviorMap
Constructors
(AbstractBlock$Settings, CauldronBehavior$CauldronBehaviorMap)
Methods
com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): codec, method_53969, getCodec
double (BlockState): getContentHeight, method_31615, getFluidHeight
ActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): useItemOn, method_55765, onUseWithItem
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockView, BlockPos): getInteractionShape, method_9584, getRaycastShape
boolean (BlockState): hasAnalogOutputSignal, method_9498, hasComparatorOutput
boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough
boolean (BlockState): isFull, method_32766, isFull
void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick
boolean (Fluid): canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone
void (BlockState, World, BlockPos, Fluid): receiveStalactiteDrip, method_32764, fillFromDripstone
VoxelShape (): lambda$static$0, method_66387, method_66387