History - net.minecraft.client.render.entity.AbstractSkeletonEntityRenderer

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.AbstractSkeletonRenderer

net.minecraft.class_9989

net.minecraft.client.render.entity.AbstractSkeletonEntityRenderer

Fields

Constructors

(EntityRendererFactory$Context, EntityModelLayer, EquipmentModelData<EntityModelLayer>)

(EntityRendererFactory$Context, EquipmentModelData<EntityModelLayer>, SkeletonEntityModel<S>)

Methods

void (T, S, float): extractRenderState, method_62367, updateRenderState

boolean (S): isShaking, method_62368, isShaking

BipedEntityModel$ArmPose (T, Arm): getArmPose, method_65833, getArmPose

void (MobEntity, BipedEntityRenderState, float): extractRenderState, method_62366, updateRenderState

BipedEntityModel$ArmPose (MobEntity, Arm): getArmPose, method_65564, getArmPose

void (LivingEntity, LivingEntityRenderState, float): extractRenderState, method_62355, updateRenderState

boolean (LivingEntityRenderState): isShaking, method_25450, isShaking

void (Entity, EntityRenderState, float): extractRenderState, method_62354, updateRenderState