History - net.minecraft.client.render.chunk.BuiltChunkStorage

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

net.minecraft.client.render.BuiltChunkStorage

net.minecraft.client.render.chunk.BuiltChunkStorage

Fields

WorldRenderer: levelRenderer, field_4146, worldRenderer

World: level, field_4151, world

int: sectionGridSizeY, field_4149, sizeY

int: sectionGridSizeX, field_4148, sizeX

int: sectionGridSizeZ, field_4147, sizeZ

int: viewDistance, field_45629, viewDistance

ChunkSectionPos: cameraSectionPos, field_53952, sectionPos

ChunkBuilder$BuiltChunk[]: sections, field_4150, chunks

ChunkRenderingDataPreparer: sectionOcclusionGraph, field_1_5278, dataPreparer

VisibleChunkStorage<ChunkBuilder$BuiltChunk>: sections, field_4150, chunks

int: minY, field_1_5277, bottomY

int: maxY, field_1_5276, topYInclusive

Constructors

(ChunkBuilder, World, int, WorldRenderer)

(ChunkBuilder, int, int, int, int, int, ChunkRenderingDataPreparer)

Methods

void (ChunkBuilder): createSections, method_3324, createChunks

int (int, int, int): getSectionIndex, method_3326, getChunkIndex

void (int): setViewDistance, method_3325, setViewDistance

HeightLimitView (): getLevelHeightAccessor, method_52840, getWorld

void (ChunkSectionPos): repositionCamera, method_3330, updateCameraPosition

void (int, int, int, boolean): setDirty, method_16040, scheduleRebuild

ChunkBuilder$BuiltChunk (int, int, int): getRenderSection, method_62964, getRenderedChunk

boolean (int, int, int): containsSection, method_62965, isSectionWithinViewDistance

int (): size, method_1_4771, getSectionCount

int (): minY, method_1_4768, getBottomY

int (): maxY, method_1_4766, getTopYInclusive

int (): minSectionY, method_1_4767, getMinSectionY

int (): maxSectionY, method_1_4765, getMaxSectionY

int (): sectionCount, method_1_4770, getHeightInSections

boolean (ChunkSectionPos): repositionCamera, method_1_4769, setOrigin

ChunkBuilder$BuiltChunk (ChunkBuilder, int, long): lambda$new$0, method_1_4764, method_1_4764

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.ViewArea

net.minecraft.class_769

net.minecraft.client.render.BuiltChunkStorage

Fields

WorldRenderer: levelRenderer, field_4146, worldRenderer

World: level, field_4151, world

int: sectionGridSizeY, field_4149, sizeY

int: sectionGridSizeX, field_4148, sizeX

int: sectionGridSizeZ, field_4147, sizeZ

int: viewDistance, field_45629, viewDistance

ChunkSectionPos: cameraSectionPos, field_53952, sectionPos

ChunkBuilder$BuiltChunk[]: sections, field_4150, chunks

Constructors

(ChunkBuilder, World, int, WorldRenderer)

Methods

void (ChunkBuilder): createSections, method_3324, createChunks

void (): releaseAllBuffers, method_3327, clear

int (int, int, int): getSectionIndex, method_3326, getChunkIndex

void (int): setViewDistance, method_3325, setViewDistance

int (): getViewDistance, method_52839, getViewDistance

HeightLimitView (): getLevelHeightAccessor, method_52840, getWorld

void (ChunkSectionPos): repositionCamera, method_3330, updateCameraPosition

ChunkSectionPos (): getCameraSectionPos, method_62966, getSectionPos

void (int, int, int, boolean): setDirty, method_16040, scheduleRebuild

ChunkBuilder$BuiltChunk (BlockPos): getRenderSectionAt, method_3323, getRenderedChunk

ChunkBuilder$BuiltChunk (long): getRenderSection, method_62963, getRenderedChunk

ChunkBuilder$BuiltChunk (int, int, int): getRenderSection, method_62964, getRenderedChunk

boolean (int, int, int): containsSection, method_62965, isSectionWithinViewDistance