History - net.minecraft.component.type.BlockTransformerComponent
26.3-pre-2
Names
Fields
Constructors
Methods
26.3-pre-1
Names
Fields
com.mojang.serialization.Codec<BlockTransformerComponent>: DIRECT_CODEC, field_1_8068, field_1_8068
com.mojang.serialization.Codec<BlockTransformerComponent>: DIRECT_CODEC, field_1_8068, CODEC
com.mojang.serialization.Codec<RegistryEntry<BlockTransformerComponent>>: CODEC, field_1_10159, CODEC
com.mojang.serialization.Codec<RegistryEntry<BlockTransformerComponent>>: CODEC, field_1_10159, ENTRY_CODEC
Constructors
Methods
26.3-snapshot-10
Names
Fields
com.mojang.serialization.Codec<BlockTransformerComponent>: CODEC, field_1_8068, CODEC
com.mojang.serialization.Codec<BlockTransformerComponent>: DIRECT_CODEC, field_1_8068, field_1_8068
com.mojang.serialization.Codec<RegistryEntry<BlockTransformerComponent>>: CODEC, field_1_10159, CODEC
Constructors
Methods
26.3-snapshot-9
Names
Fields
Constructors
Methods
26.3-snapshot-8
Names
Fields
Constructors
Methods
26.3-snapshot-7
Names
Fields
Constructors
Methods
26.3-snapshot-6
Names
Fields
Constructors
Methods
void (ServerWorld, BlockState, World, BlockPos, ItemStack, PlayerEntity, BlockTransformerComponent$Transform, Direction, RegistryKey): lambda$transformBlock$0, method_1_7371, method_1_7371
void (ServerWorld, BlockPos, BlockState, World, ItemStack, PlayerEntity, BlockTransformerComponent$Transform, Direction, RegistryKey): lambda$transformBlock$0, method_1_7371, method_1_7371
26.3-snapshot-5
Names
Fields
Constructors
Methods
26.3-snapshot-4
Names
Fields
Constructors
Methods
26.3-snapshot-3
Names
net.minecraft.component.BlockTransformerComponent
net.minecraft.component.type.BlockTransformerComponent
Fields
Constructors
Methods
26.3-snapshot-2
Names
net.minecraft.core.component.BlockTransformer
net.minecraft.class_1_1156
net.minecraft.component.BlockTransformerComponent
Fields
List<BlockTransformerComponent$Transform>: transforms, comp_1_1156, transforms
com.mojang.serialization.Codec<BlockTransformerComponent>: CODEC, field_1_8068, CODEC
PacketCodec<RegistryByteBuf, BlockTransformerComponent>: STREAM_CODEC, field_1_8069, PACKET_CODEC
Constructors
(List<BlockTransformerComponent$Transform>)
Methods
ActionResult (ItemUsageContext): transformBlock, method_1_7374, use
boolean (ItemUsageContext): playerHasBlockingItemUseIntent, method_1_7373, isPreemptedByShield
List<BlockTransformerComponent$Transform> (): transforms, comp_1_1156, transforms
void (ServerWorld, BlockState, World, BlockPos, ItemStack, PlayerEntity, BlockTransformerComponent$Transform, Direction, RegistryKey): lambda$transformBlock$0, method_1_7371, method_1_7371
void (BlockTransformerComponent$Transform, BlockPos, Direction, ServerWorld, ItemStack): lambda$transformBlock$1, method_1_7372, method_1_7372