History - com.mojang.blaze3d.systems.GpuDeviceImpl
26.4-snapshot-7
Names
Fields
Constructors
Methods
26.4-snapshot-6
Names
Fields
boolean: strictValidation, field_1_10831, field_1_10831
boolean: strictValidation, field_1_10831, strictValidation
Constructors
Methods
26.4-snapshot-5
Names
Fields
Constructors
Methods
GpuSurface (long, BooleanSupplier): createSurface, method_1_7711, createSurface
GpuSurface (long, BooleanSupplier, boolean): createSurface, method_1_7711, createSurface
26.4-snapshot-4
Names
Fields
Constructors
Methods
26.4-snapshot-3
Names
Fields
Constructors
Methods
26.4-snapshot-2
Names
Fields
boolean: STRICT_VALIDATION, field_1_9432, EXTRA_ASSERTIONS
boolean: strictValidation, field_1_10831, field_1_10831
Constructors
Methods
26.4-snapshot-1
Names
Fields
RenderPipelineCompiler: pipelineBuilder, field_1_9433, pipelineCompiler
Constructors
Methods
CompletableFuture<CompiledRenderPipeline$Supplier> (RenderPipeline, ShaderSourceGetter, Executor): compilePipeline, method_1_7706, getCompiledPipeline
ShaderModule (String, ByteBuffer, ShaderType, String): createSpvModule, method_1_10598, createShaderModule
CompiledRenderPipeline$Supplier (CompiledRenderPipeline$Layout): compilePipeline, method_1_7706, getCompiledPipeline
CompiledRenderPipeline (CompiledRenderPipeline$Layout, BackendRenderPipeline$Supplier, it.unimi.dsi.fastutil.ints.IntList, it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap): lambda$compilePipeline$0, method_1_10683, method_1_10683
26.3
Names
com.mojang.renderpearl.frontend.FrontendGpuDevice
net.minecraft.class_1_1209
com.mojang.blaze3d.systems.GpuDeviceImpl
Fields
org.slf4j.Logger: LOGGER, field_1_9431, LOGGER
boolean: STRICT_VALIDATION, field_1_9432, EXTRA_ASSERTIONS
GpuBackend: backend, field_1_8343, backend
GpuProfiler: profiler, field_1_8345, profiler
CommandEncoder: encoder, field_1_8344, commandEncoder
RenderPipelineCompiler: pipelineBuilder, field_1_9433, pipelineCompiler
Constructors
Methods
GpuSurface (long, BooleanSupplier): createSurface, method_1_7711, createSurface
CommandEncoder (): createCommandEncoder, method_1_7709, getCommandEncoder
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, method_1_7710, createSampler
GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, method_1_7713, createTexture
GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, method_1_7712, createTexture
void (int, int, int, int, int): verifyTextureCreationArgs, method_1_7721, assertValidTextureCreationParams
GpuTextureView (GpuTexture): createTextureView, method_1_7714, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, method_1_7715, createTextureView
void (GpuTexture, int, int): verifyTextureViewCreationArgs, method_1_7722, assertTextureUsableWithMipLevels
GpuBuffer (Supplier<String>, int, long): createBuffer, method_1_7707, createBuffer
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, method_1_7708, createBuffer
List<String> (): getLastDebugMessages, method_1_7718, getLastDebugMessages
boolean (): isDebuggingEnabled, method_1_7720, isDebuggingEnabled
CompletableFuture<CompiledRenderPipeline$Supplier> (RenderPipeline, ShaderSourceGetter, Executor): compilePipeline, method_1_7706, getCompiledPipeline
void (): close, method_1_7705, close
TimestampQueryPool (int): createTimestampQueryPool, method_1_7716, createTimestampQueryPool
long (): getTimestampCalibrationOffset, method_1_7719, getTimestampNow
GpuDeviceInfo (): getDeviceInfo, method_1_7717, getDeviceInfo