History - com.mojang.blaze3d.systems.GpuDeviceImpl

26.4-snapshot-7

Names

Fields

Constructors

Methods

26.4-snapshot-6

Names

Fields

boolean: strictValidation, field_1_10831, field_1_10831

boolean: strictValidation, field_1_10831, strictValidation

Constructors

Methods

26.4-snapshot-5

Names

Fields

Constructors

Methods

GpuSurface (long, BooleanSupplier): createSurface, method_1_7711, createSurface

GpuSurface (long, BooleanSupplier, boolean): createSurface, method_1_7711, createSurface

26.4-snapshot-4

Names

Fields

Constructors

Methods

26.4-snapshot-3

Names

Fields

Constructors

Methods

26.4-snapshot-2

Names

Fields

boolean: STRICT_VALIDATION, field_1_9432, EXTRA_ASSERTIONS

boolean: strictValidation, field_1_10831, field_1_10831

Constructors

(GpuBackend)

(GpuBackend, DebugOptions)

Methods

26.4-snapshot-1

Names

Fields

RenderPipelineCompiler: pipelineBuilder, field_1_9433, pipelineCompiler

Constructors

Methods

CompletableFuture<CompiledRenderPipeline$Supplier> (RenderPipeline, ShaderSourceGetter, Executor): compilePipeline, method_1_7706, getCompiledPipeline

ShaderModule (String, ByteBuffer, ShaderType, String): createSpvModule, method_1_10598, createShaderModule

CompiledRenderPipeline$Supplier (CompiledRenderPipeline$Layout): compilePipeline, method_1_7706, getCompiledPipeline

CompiledRenderPipeline (CompiledRenderPipeline$Layout, BackendRenderPipeline$Supplier, it.unimi.dsi.fastutil.ints.IntList, it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap): lambda$compilePipeline$0, method_1_10683, method_1_10683

26.3

Names

com.mojang.renderpearl.frontend.FrontendGpuDevice

net.minecraft.class_1_1209

com.mojang.blaze3d.systems.GpuDeviceImpl

Fields

org.slf4j.Logger: LOGGER, field_1_9431, LOGGER

boolean: STRICT_VALIDATION, field_1_9432, EXTRA_ASSERTIONS

GpuBackend: backend, field_1_8343, backend

GpuProfiler: profiler, field_1_8345, profiler

CommandEncoder: encoder, field_1_8344, commandEncoder

RenderPipelineCompiler: pipelineBuilder, field_1_9433, pipelineCompiler

Constructors

(GpuBackend)

Methods

GpuSurface (long, BooleanSupplier): createSurface, method_1_7711, createSurface

CommandEncoder (): createCommandEncoder, method_1_7709, getCommandEncoder

GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, method_1_7710, createSampler

GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, method_1_7713, createTexture

GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, method_1_7712, createTexture

void (int, int, int, int, int): verifyTextureCreationArgs, method_1_7721, assertValidTextureCreationParams

GpuTextureView (GpuTexture): createTextureView, method_1_7714, createTextureView

GpuTextureView (GpuTexture, int, int): createTextureView, method_1_7715, createTextureView

void (GpuTexture, int, int): verifyTextureViewCreationArgs, method_1_7722, assertTextureUsableWithMipLevels

GpuBuffer (Supplier<String>, int, long): createBuffer, method_1_7707, createBuffer

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, method_1_7708, createBuffer

List<String> (): getLastDebugMessages, method_1_7718, getLastDebugMessages

boolean (): isDebuggingEnabled, method_1_7720, isDebuggingEnabled

CompletableFuture<CompiledRenderPipeline$Supplier> (RenderPipeline, ShaderSourceGetter, Executor): compilePipeline, method_1_7706, getCompiledPipeline

void (): close, method_1_7705, close

TimestampQueryPool (int): createTimestampQueryPool, method_1_7716, createTimestampQueryPool

long (): getTimestampCalibrationOffset, method_1_7719, getTimestampNow

GpuDeviceInfo (): getDeviceInfo, method_1_7717, getDeviceInfo