History - net.minecraft.client.gl.GlShaderProgram

26.3-snapshot-3

Names

com.mojang.blaze3d.opengl.GlProgram

com.mojang.renderpearl.backend.opengl.GlProgram

Fields

Constructors

Methods

GlShaderProgram (GlCompiledShader, GlCompiledShader, VertexFormat[], String): link, method_62896, create

GlShaderProgram (GlCompiledShader, GlCompiledShader, VertexFormat[], String): link, method_62896, create

26.3-snapshot-2

Names

Fields

GlShaderProgram: INVALID_PROGRAM, field_57864, INVALID

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

net.minecraft.client.gl.ShaderProgram

net.minecraft.client.gl.GlShaderProgram

Fields

Constructors

Methods

ShaderProgram (CompiledShader, CompiledShader, VertexFormat, String): link, method_62896, create

void (List<RenderPipeline$UniformDescription>, List<String>): setupUniforms, method_62900, set

GlShaderProgram (GlCompiledShader, GlCompiledShader, VertexFormat[], String): link, method_62896, create

void (List<BindGroupLayout>): setupBindGroupLayouts, method_1_4748, resolveResources

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

com.mojang.blaze3d.opengl.GlProgram

net.minecraft.class_5944

net.minecraft.client.gl.ShaderProgram

Fields

org.slf4j.Logger: LOGGER, field_58041, LOGGER

Set<String>: BUILT_IN_UNIFORMS, field_57863, predefinedUniforms

ShaderProgram: INVALID_PROGRAM, field_57864, INVALID

Map<String, GlUniform>: uniformsByName, field_53841, uniformsByName

int: programId, field_29493, glRef

String: debugLabel, field_57865, debugLabel

Constructors

(int, String)

Methods

ShaderProgram (CompiledShader, CompiledShader, VertexFormat, String): link, method_62896, create

void (List<RenderPipeline$UniformDescription>, List<String>): setupUniforms, method_62900, set

void (): close

GlUniform (String): getUniform, method_34582, getUniform

int (): getProgramId, method_1270, getGlRef

String (): getDebugLabel, method_68404, getDebugLabel

Map<String, GlUniform> (): getUniforms, method_68406, getUniforms