History - net.minecraft.data.loottable.rebalance.TradeRebalanceChestLootTableGenerator
26.3-snapshot-3
Names
Fields
RegistryWrapper$WrapperLookup: registries, comp_2785, registries
LootTableGenerator$Output: output, field_1_8694, field_1_8694
RegistryEntryLookup<Enchantment>: enchantments, field_1_8692, field_1_8692
RegistryEntryLookup<Biome>: biomes, field_1_8691, field_1_8691
RegistryEntryLookup<Instrument>: instruments, field_1_8693, field_1_8693
Constructors
(RegistryWrapper$WrapperLookup)
Methods
void (BiConsumer<RegistryKey<LootTable>, LootTable$Builder>): generate, method_10399, accept
RegistryWrapper$WrapperLookup (): registries, comp_2785, registries
void (): run, method_1_7738, accept
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.data.loot.packs.TradeRebalanceChestLoot
net.minecraft.class_8794
net.minecraft.data.loottable.rebalance.TradeRebalanceChestLootTableGenerator
Fields
RegistryWrapper$WrapperLookup: registries, comp_2785, registries
Constructors
(RegistryWrapper$WrapperLookup)
Methods
void (BiConsumer<RegistryKey<LootTable>, LootTable$Builder>): generate, method_10399, accept
LootTable$Builder (): pillagerOutpostLootTable, method_53849, createPillagerOutpostChestTableBuilder
LootTable$Builder (): desertPyramidLootTable, method_53850, createDesertPyramidChestTableBuilder
LootTable$Builder (): ancientCityLootTable, method_53851, createAncientCityChestTableBuilder
LootTable$Builder (): jungleTempleLootTable, method_53852, createJungleTempleChestTableBuilder
RegistryWrapper$WrapperLookup (): registries, comp_2785, registries