History - net.minecraft.client.render.effect.PostEffectPass$TargetSampler

26.3-snapshot-3

Names

Fields

Constructors

Methods

GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, method_71128, getTexture

GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, method_71128, getTexture

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

net.minecraft.client.gl.PostEffectPass$TargetSampler

net.minecraft.client.render.effect.PostEffectPass$TargetSampler

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.PostPass$TargetInput

net.minecraft.class_283$class_9972

net.minecraft.client.gl.PostEffectPass$TargetSampler

Fields

String: samplerName, comp_3038, samplerName

Identifier: targetId, comp_3035, targetId

boolean: depthBuffer, comp_3036, depthBuffer

boolean: bilinear, comp_3037, bilinear

Constructors

(String, Identifier, boolean, boolean)

Methods

Handle<Framebuffer> (Map<Identifier, Handle<Framebuffer>>): getHandle, method_62262, getTarget

void (FramePass, Map<Identifier, Handle<Framebuffer>>): addToPass, method_62259, preRender

GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, method_71128, getTexture

String (): samplerName, comp_3038, samplerName

Identifier (): targetId, comp_3035, targetId

boolean (): depthBuffer, comp_3036, depthBuffer

boolean (): bilinear, comp_3037, bilinear