History - net.minecraft.client.render.effect.PostEffectPass$TargetSampler
26.3-snapshot-3
Names
Fields
Constructors
Methods
GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, method_71128, getTexture
GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, method_71128, getTexture
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.gl.PostEffectPass$TargetSampler
net.minecraft.client.render.effect.PostEffectPass$TargetSampler
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.PostPass$TargetInput
net.minecraft.class_283$class_9972
net.minecraft.client.gl.PostEffectPass$TargetSampler
Fields
String: samplerName, comp_3038, samplerName
Identifier: targetId, comp_3035, targetId
boolean: depthBuffer, comp_3036, depthBuffer
boolean: bilinear, comp_3037, bilinear
Constructors
(String, Identifier, boolean, boolean)
Methods
Handle<Framebuffer> (Map<Identifier, Handle<Framebuffer>>): getHandle, method_62262, getTarget
void (FramePass, Map<Identifier, Handle<Framebuffer>>): addToPass, method_62259, preRender
GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, method_71128, getTexture
String (): samplerName, comp_3038, samplerName
Identifier (): targetId, comp_3035, targetId
boolean (): depthBuffer, comp_3036, depthBuffer
boolean (): bilinear, comp_3037, bilinear