History - net.minecraft.server.network.SpawnLocating
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
BlockPos (ServerWorld, int, int): getOverworldRespawnPos, method_29194, findOverworldSpawn
BlockPos (ServerWorld, int, int): getLevelRespawnPos, method_29194, findOverworldSpawn
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
void (Supplier, int, int, int, Object, Throwable): lambda$scheduleCandidate$5, method_72261, method_72261
void (Supplier, int, int, int, Object, Throwable): lambda$scheduleCandidate$0, method_72261, method_72261
String (int): lambda$scheduleCandidate$4, method_72263, method_72263
String (int): lambda$scheduleCandidate$3, method_72263, method_72263
String (int, int): lambda$scheduleCandidate$3, method_72257, method_72257
String (int, int): lambda$scheduleCandidate$2, method_72257, method_72257
String (): lambda$scheduleCandidate$2, method_72262, method_72262
String (): lambda$scheduleCandidate$1, method_72262, method_72262
1.21.11_unobfuscated
Names
net.minecraft.server.level.PlayerSpawnFinder
net.minecraft.class_5322
net.minecraft.server.network.SpawnLocating
Fields
EntityDimensions: PLAYER_DIMENSIONS, field_61084, PLAYER_DIMENSIONS
int: ABSOLUTE_MAX_ATTEMPTS, field_61085, MAX_SPAWN_AREA
ServerWorld: level, field_61086, world
BlockPos: spawnSuggestion, field_61087, spawnPos
int: radius, field_61088, spawnRadius
int: candidateCount, field_61089, spawnArea
int: coprime, field_61090, shiftAmount
int: offset, field_61091, offset
int: nextCandidateIndex, field_61092, attempt
CompletableFuture<Vec3d>: finishedFuture, field_61093, future
Constructors
(ServerWorld, BlockPos, int)
Methods
CompletableFuture<Vec3d> (ServerWorld, BlockPos): findSpawn, method_72259, locateSpawnPos
void (): scheduleNext, method_72255, scheduleNextSearch
Vec3d (CollisionView, BlockPos): fixupSpawnHeight, method_72260, findPosInColumn
boolean (CollisionView, BlockPos): noCollisionNoLiquid, method_72265, isSpaceEmpty
int (int): getCoprime, method_72256, calculateShiftAmount
void (int, int, int, Supplier<Optional<Vec3d>>): scheduleCandidate, method_72258, scheduleSearch
BlockPos (ServerWorld, int, int): getOverworldRespawnPos, method_29194, findOverworldSpawn
BlockPos (ServerWorld, ChunkPos): getSpawnPosInChunk, method_29196, findServerSpawnPoint
void (Supplier, int, int, int, Object, Throwable): lambda$scheduleCandidate$5, method_72261, method_72261
String (int): lambda$scheduleCandidate$4, method_72263, method_72263
String (int, int): lambda$scheduleCandidate$3, method_72257, method_72257
String (): lambda$scheduleCandidate$2, method_72262, method_72262
Optional (): lambda$scheduleNext$1, method_72266, method_72266
Optional (int, int): lambda$scheduleNext$0, method_72264, method_72264