History - net.minecraft.server.network.SpawnLocating

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

BlockPos (ServerWorld, int, int): getOverworldRespawnPos, method_29194, findOverworldSpawn

BlockPos (ServerWorld, int, int): getLevelRespawnPos, method_29194, findOverworldSpawn

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

void (Supplier, int, int, int, Object, Throwable): lambda$scheduleCandidate$5, method_72261, method_72261

void (Supplier, int, int, int, Object, Throwable): lambda$scheduleCandidate$0, method_72261, method_72261

String (int): lambda$scheduleCandidate$4, method_72263, method_72263

String (int): lambda$scheduleCandidate$3, method_72263, method_72263

String (int, int): lambda$scheduleCandidate$3, method_72257, method_72257

String (int, int): lambda$scheduleCandidate$2, method_72257, method_72257

String (): lambda$scheduleCandidate$2, method_72262, method_72262

String (): lambda$scheduleCandidate$1, method_72262, method_72262

1.21.11_unobfuscated

Names

net.minecraft.server.level.PlayerSpawnFinder

net.minecraft.class_5322

net.minecraft.server.network.SpawnLocating

Fields

EntityDimensions: PLAYER_DIMENSIONS, field_61084, PLAYER_DIMENSIONS

int: ABSOLUTE_MAX_ATTEMPTS, field_61085, MAX_SPAWN_AREA

ServerWorld: level, field_61086, world

BlockPos: spawnSuggestion, field_61087, spawnPos

int: radius, field_61088, spawnRadius

int: candidateCount, field_61089, spawnArea

int: coprime, field_61090, shiftAmount

int: offset, field_61091, offset

int: nextCandidateIndex, field_61092, attempt

CompletableFuture<Vec3d>: finishedFuture, field_61093, future

Constructors

(ServerWorld, BlockPos, int)

Methods

CompletableFuture<Vec3d> (ServerWorld, BlockPos): findSpawn, method_72259, locateSpawnPos

void (): scheduleNext, method_72255, scheduleNextSearch

Vec3d (CollisionView, BlockPos): fixupSpawnHeight, method_72260, findPosInColumn

boolean (CollisionView, BlockPos): noCollisionNoLiquid, method_72265, isSpaceEmpty

int (int): getCoprime, method_72256, calculateShiftAmount

void (int, int, int, Supplier<Optional<Vec3d>>): scheduleCandidate, method_72258, scheduleSearch

BlockPos (ServerWorld, int, int): getOverworldRespawnPos, method_29194, findOverworldSpawn

BlockPos (ServerWorld, ChunkPos): getSpawnPosInChunk, method_29196, findServerSpawnPoint

void (Supplier, int, int, int, Object, Throwable): lambda$scheduleCandidate$5, method_72261, method_72261

String (int): lambda$scheduleCandidate$4, method_72263, method_72263

String (int, int): lambda$scheduleCandidate$3, method_72257, method_72257

String (): lambda$scheduleCandidate$2, method_72262, method_72262

Optional (): lambda$scheduleNext$1, method_72266, method_72266

Optional (int, int): lambda$scheduleNext$0, method_72264, method_72264