History - net.minecraft.client.render.entity.model.BabyDonkeyEntityModel

26.3-snapshot-3

Names

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Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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26.2

Names

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26.1.2

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26.1.1

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26.1

Names

net.minecraft.client.model.animal.equine.BabyDonkeyModel

net.minecraft.class_1_139

net.minecraft.client.render.entity.model.BabyDonkeyEntityModel

Fields

Constructors

(ModelPart)

Methods

TexturedModelData (): createBabyLayer, method_1_1203, getTexturedModelData

void (DonkeyEntityRenderState): setupAnim, method_62078, setAngles

void (float): offsetLegPositionWhenStanding, method_1_2841, setHindLegPositions

float (): getLegStandAngle, method_1_2836, getAngerHindLegPitch

float (): getLegStandingYOffset, method_1_2838, getAngerFrontLegYOffset

float (): getLegStandingZOffset, method_1_2839, getAngerFrontLegZOffset

float (): getLegStandingXRotOffset, method_1_2837, getAngerFrontLegPitch

float (): getTailXRotOffset, method_1_2840, getBaseTailPitch

void (float, float): animateHeadPartsPlacement, method_1_2835, setHeadAngles

void (LivingHorseEntityRenderState): setupAnim, method_17085, setAngles

void (Object): setupAnim, method_2819, setAngles